Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Using Dave's Arrows For Ambient Building Sounds
Using Dave's Arrows For Ambient Building Sounds [message #26804] Mon, 23 June 2003 11:54 Go to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma:
Commander

I noticed in the official map files you download there are objects called "Dave's Arrows". I found out these operate building ambient sounds and when the structure is destroyed, the sound stops. I've tried to use them but with no luck. I've tried both scripts "M00_BuildingSoundStateController" and "M00_BuildingSoundStateSpeaker". The first one won't allow none numeric value to be entered and the second one has loads of options but the sound continues to play even when the building is destroyed.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Simple Objects and Damage Points
Next Topic: Mods for my Site
Goto Forum:
  


Current Time: Mon Dec 23 23:46:09 MST 2024

Total time taken to generate the page: 0.00852 seconds