Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Delete (specific) beacons when you swap characters
Delete (specific) beacons when you swap characters [message #445406] Tue, 29 March 2011 17:01 Go to previous message
nuker7738 is currently offline  nuker7738
Messages: 26
Registered: February 2009
Karma:
Recruit
I've been playing around with this for some time now... I am working on making an officer character class who has the authority to call in mini ion cannon strikes and can also drop beacons which turn into turrets and stuff.

Currently ALL parts of the logic work (the beacons work fine, the turrets spawn fine, etc.) but there's only one problem: When I purchase this officer character and then switch characters to, say, a basic soldier, the beacons stay in my inventory, making the officer class not so special...

Is there any way to make beacons disappear when you switch character classes? I would prefer something that could be done in LE but if I absolutely must I can delve into scripts editing. I really wasn't intending to go that far for my little mod though...
 
Read Message
Read Message
Previous Topic: RenIp/RenConnect
Next Topic: Rp2 Team is looking for new members:
Goto Forum:
  


Current Time: Sun Dec 01 18:32:46 MST 2024

Total time taken to generate the page: 0.00737 seconds