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Chargeup weapons bug [message #412967] Thu, 03 December 2009 07:54 Go to previous message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Registered: March 2006
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So in LE, you can define how long a projectile takes to charge up to fire. However, if you have different chargeup times for the primary and secondary fire, it'll only use the primary fire's charge time for both primary AND secondary fire.

For example, if I have a laser rifle and make it have a powerful chargeup for a secondary fire, and the normal laser rifle attack doesn't charge up, then the secondary fire will also not charge up. Same applies if I switch that around, then the secondary fire would also have to charge up if I made primary fire have to charge up.

It might not seem too big of a deal, but small fixes like this to help Renegade can really go a long way. Especially with mods such as APB and Reborn.


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