Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Leveledit
Leveledit [message #395794] Tue, 21 July 2009 14:20 Go to previous message
Fr3EdOm is currently offline  Fr3EdOm
Messages: 14
Registered: August 2006
Location: Michigan
Karma:
Recruit
Hey guys, just wondering if any of you have had the same problem as my friends of WGC, i know i had this problem long ago but forgot how to fix it, it is when there are no presets basically when u install leveledit. No terrain, no objects, no nothing. ill show you the post.

Here is my friends post.

i have a problem, the preset tree does not have any terrain

PLEASE VIEW THE PICURE RIGHT HERE = http://i891.photobucket.com/albums/ac118/Trompeten/Wittebolx%20related%20stuff/M apEditor.jpg?t=1247855110




it always says this:
Spoiler:
Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Resetting device.
Device reset completed
Targa: Failed to open file "SunHalo.tga"
Targa: Failed to open file "Sun.tga"
Render Object Name Collision: AABOX.BOX
Render Object Name Collision: OBBOX.BOX
Render Object Name Collision: VECTOR.VECTOR
Render Object Name Collision: VECTOR
Render Object Name Collision: AXES
Render Object Name Collision: POINT
DefinitionMgrClass::Find_Typed_Definition () failed due to a NULL DefinitionHash. Commando
Attempting to load: C:\Programme\RenegadePublicTools\LevelEdit\New\EditorCache\METER.TGA
Attempting to load: C:\Programme\RenegadePublicTools\LevelEdit\New\EditorCache\TA_CEMENT.TGA
Attempting to load: C:\Programme\RenegadePublicTools\LevelEdit\New\EditorCache\TA_FRONT.TGA
Attempting to load: C:\Programme\RenegadePublicTools\LevelEdit\New\EditorCache\TA_DUMMY.TGA
WARNING: Unable to fog shader in POINTLIGHT with given blending mode.
Render Object Name Collision: POINTLIGHT
Obsolete deform chunk encountered in mesh: .BODYBOX
Obsolete deform chunk encountered in mesh: .CAMERA
Obsolete deform chunk encountered in mesh: .GRID
Obsolete deform chunk encountered in mesh: TRANSBOX.FRONT FACE01
Obsolete deform chunk encountered in mesh: TRANSBOX.BOX01
Obsolete deform chunk encountered in mesh: .DUMMY
Attempting to load: C:\Programme\RenegadePublicTools\LevelEdit\New\FullMoon.tga
Attempting to load: C:\Programme\RenegadePublicTools\LevelEdit\FullMoon.tga
Texture file not found: fullmoon.tga


http://i85.photobucket.com/albums/k43/_Fr3EdOm_/Fr3ESig-1.gif
 
Read Message
Read Message
Read Message
Previous Topic: Crysis Project: Islands.
Next Topic: Again a LE Problem
Goto Forum:
  


Current Time: Sat Nov 30 21:22:05 MST 2024

Total time taken to generate the page: 0.00642 seconds