Is there a way to use the Timer_Expired inside the Enter part of a script??
small sample of what i mean:
void MyScript::Enter
{
Commands->Start_Timer();
Timer_Expired //want to call it here
{
//rest of code
}
}
Instead of
void MyScript::Enter
{
Commands->Start_Timer();
}
void MyScript::Timer_Expired
{
//rest of code
}
EDIT: Now im already asking would this:
Kill_Enemy_Buildings_By_Team(0)
Be a better solution than:
Guess this would also work if you don't run a Dedicated Server
[Updated on: Wed, 11 February 2009 04:21]
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