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Get Materials from imported models in gmax [message #368531] Fri, 23 January 2009 08:30 Go to previous message
rrutk is currently offline  rrutk
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Registered: June 2007
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Some1 knows, how to get the multimaterial in renx after import from w3d? E.g. for this model (nod-crane)?

after import it's visually applied, but not set in the material editor. So, after export, the model is black.

Simply re-apply the texture works only for the crane-base (simple material), not for the part above (multi-material)?
 
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