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LE doesn't pack things into mix [message #344223] Fri, 01 August 2008 04:56 Go to previous message
DL60 is currently offline  DL60
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I have a problem with packing mix maps in LE. It doesn't pack additional dds-textures & .w3d models into the mix-archive. Adding the missing files via RenegadeEx fails because the mix archive only uses files which are packed via LE.

I put the files into the following directories. Originally they were all in the Levels-dir.

/C&C_MapName/
../ALWAYS/
../Characters/
../EditorChache/ <=put my additional textures in here
../Levels/
../presets/
The additional .w3ds (TOW-HumVee etc) are in the main directory of my map (below these dir's)

How can I force LE to pack everything in the mix archive? I can't pack it as .pkg and rename it to mix because the temp-weapons/ammos/explosions doesn't have the right damage then.
 
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