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icon2.gif  Map Fixes [message #289290] Tue, 09 October 2007 02:10 Go to previous message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma:
Colonel
Thanks to the miracles of modern technology (LevelRedit) I have been able to reverse engineer some Renegade maps and fix various bugs and exploits. I have already completed a fixed .MIX file for C&C_Land - all I did was move the AS controller closer to the tower so it picked up the meshes; and placed a PT zone where one was missing in the Nod Power Plant. But these two simple changes should make a world of difference. VOTE LAND FOR CP3!

More fixed maps are coming, currently working on C&C_Siege which I plan to add Guard Towers to stop base walking; and block the wall jumping ability to the infantry only area. Note that all changes are within the bounds of the default files and presets. IE everything I am doing works server side. Your clients will not need to re-download these "fixed" maps. If you have any questions comments or suggestions for other maps feel free to post them.

[edit] Screenshot of the now targetable AS (this guy didn't have the new file):

http://img444.imageshack.us/img444/7039/ssym5.jpg

Download C&C_Land.mix below:
  • Attachment: C&C_Land.rar
    (Size: 692.87KB, Downloaded 112 times)


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Tue, 09 October 2007 02:20]

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