I don't really know where to report this, so I'll just make a topic about it.
In shaderhud.cpp there are a few errors regarding the drawing of the HUD which are fairly annoying..
if (QuadXPos < 0)
{
QuadXPos += ScreenResolution->Bottom;
}
if (QuadYPos < 0)
{
QuadYPos += ScreenResolution->Right;
}
which should be
if (QuadXPos < 0)
{
QuadXPos += ScreenResolution->Right;
}
if (QuadYPos < 0)
{
QuadYPos += ScreenResolution->Bottom;
}
The same mistake is also in the code for drawing the HealthBar, ShieldBar, HealthIcon, ShieldIcon. :[
Could you please fix this in the next scripts release?
[Updated on: Mon, 16 July 2007 02:33]
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