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I need help in 3ds [message #266330] Thu, 14 June 2007 20:23 Go to previous message
GrayWolf is currently offline  GrayWolf
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Registered: March 2006
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Is there a way to take a model that has lets say 13 textures on it and turn them all into 1 texture that is mapped in the places they were already on the model.

I have a character model but every part has its own texture. Like the hands have there own texture the eyes have their own ...ect
The model is 1 piece and all the textures are in the correct spots.

I tryed the render to texture but it only makes a texture of what im looking at... or it textures the whole model but the textures get really blurry. I tryed a bigger size for the out put but still the same, all blurry.

index.php?t=getfile&id=3568&private=0

index.php?t=getfile&id=3569&private=0

index.php?t=getfile&id=3570&private=0
  • Attachment: bbfore.JPG
    (Size: 64.03KB, Downloaded 202 times)
  • Attachment: before.JPG
    (Size: 127.00KB, Downloaded 196 times)
  • Attachment: after.JPG
    (Size: 120.37KB, Downloaded 190 times)


 
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