name all the major bugs in leveledit [message #-987700] |
Fri, 03 January 2003 19:34 |
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Name all the major (as in "this actually makes some part of leveledit unusable or hard to use") bugs in leveledit
Thus far: 1.if a texture is the wrong size or color depth, it causes problems (is it just an error or has it caused more problems for people) 2.when running in 800x600, the door trigger/vechicle transition editor dialog has problems 3.leveledit crashes anytime it tries to read from always2.dat 4.the sound play button doesnt actually play any sounds
Anything else that is considered "must fix"?
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