Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » How to enable tracked vehicle sounds
How to enable tracked vehicle sounds [message #105216] Sat, 31 July 2004 12:49 Go to previous message
Deactivated is currently offline  Deactivated
Messages: 1503
Registered: February 2003
Karma:
General (1 Star)
Often overlooked (so I did also until now), the tracked vehicle sound effects are functional.
Basically what it does is make your tracked vehicle make track noises as it rolls over terrain.
The symptom: Sound0= is not defined for tracked vehicles in surfaceeffects.ini
Standard renegade tracked vehicles do not have E (engine force) applied to their wheel/track bones

1. Do your tracked vehicle model as usual.
2. Add E to end of each WheelP bone (Eg. WheelP1LE and WheelP4RE). The sound effect will play when those wheel bones with E cross over specific terrain.
4. Add Sound0=ConcreteTrackRoll (or any other sound you prefer) to surfaceeffects.ini under the [(terrain name)_Track Rolling] and [(terrain name)_Track Sliding] section.
3. For a final touchup, edit the preset settings for the tracked vehicle sounds in Level Editor.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: general scripts.dll thoughts
Next Topic: Exporting Presets
Goto Forum:
  


Current Time: Tue Nov 12 15:12:59 MST 2024

Total time taken to generate the page: 0.01129 seconds