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Creating a .mix map tutorial? [message #10655] |
Sun, 30 March 2003 13:50 |
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SomeRhino
Messages: 260 Registered: February 2003
Karma: 0
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Recruit |
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In order to export to .mix, you can't have added any presets to the library except a terrain and temp presets.
First, backup your mod folder, since you can't edit it anymore after exporting to .mix
Open the mod folder in explorer, and load up your level in level edit. Flip over to the explorer window, and delete all the folders except EditorCache, Scripts, and Levels.
Open your levels folder, delete the level files.
Save your level as C&C_UrinalCake, replacing UrinalCake with whatever you want to name your level. It must have the C&C_ prefix.
Export your mod package as the following with the quotations:
"C&C_UrinalCake.mix"
If you've got problems in Renegade loading it, then you probably modified the default preset library.
Dri Reign
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Creating a .mix map tutorial? [message #10663] |
Sun, 30 March 2003 15:04 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Yeah. Thats why it is good practise to temp all presets you make because it has no affect on editing, you juist use a different button but it allows you to convert to MIX without worrying if you temped everything.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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