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Creating a .mix map tutorial? [message #10636] Sun, 30 March 2003 13:01 Go to next message
ohmybad is currently offline  ohmybad
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Is there a tutorial on creating a .mix map Question
Creating a .mix map tutorial? [message #10655] Sun, 30 March 2003 13:50 Go to previous messageGo to next message
SomeRhino is currently offline  SomeRhino
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In order to export to .mix, you can't have added any presets to the library except a terrain and temp presets.

First, backup your mod folder, since you can't edit it anymore after exporting to .mix

Open the mod folder in explorer, and load up your level in level edit. Flip over to the explorer window, and delete all the folders except EditorCache, Scripts, and Levels.

Open your levels folder, delete the level files.

Save your level as C&C_UrinalCake, replacing UrinalCake with whatever you want to name your level. It must have the C&C_ prefix.

Export your mod package as the following with the quotations:

"C&C_UrinalCake.mix"

If you've got problems in Renegade loading it, then you probably modified the default preset library.


Creating a .mix map tutorial? [message #10663] Sun, 30 March 2003 15:04 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Yeah. Thats why it is good practise to temp all presets you make because it has no affect on editing, you juist use a different button but it allows you to convert to MIX without worrying if you temped everything.

_General Havoc


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Creating a .mix map tutorial? [message #10693] Sun, 30 March 2003 18:12 Go to previous message
mike9292 is currently offline  mike9292
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u can find this in magic013's heightfield tut in renhelp
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