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Harvester Mayhem- Anybody have an answer? [message #10292] |
Sat, 29 March 2003 01:32 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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BTW....with the snow covering the building u can't see the beacons in the snow on your map....could cause a big problem for gdi once the BD is down and those stealth soliders come in with nukes
Also by the brigde where u can climb up to snipe down on the base.....u can't climb back down...i got screens to show you where if you don't know about these problems.
if you get the vis fixed and those minor problems you got yourself a good map!!
Loved the cave with the icey floor!!very nice looking
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Harvester Mayhem- Anybody have an answer? [message #10436] |
Sat, 29 March 2003 15:02 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Increasing the funds that the harvester brings in is a good idea if the harvester is going a long distance. However a silo would be better trickling funds into the team but i know it it not possible on your map at it's current state. It's just a bit of an ass if you harvester gets killed with $700 in it. I haven't seen the map so i can't really say if it would cause a problem.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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