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Door open on "Use" switch [message #61544] Sun, 11 January 2004 14:21 Go to next message
Spike is currently offline  Spike
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So ya.. Is it possible to have it so when you use a switch, a door opens. If so could you tell me? Thanx.

Door open on "Use" switch [message #61552] Sun, 11 January 2004 14:56 Go to previous messageGo to next message
boma57 is currently offline  boma57
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Colonel
Yep, when you're creating the door in LevelEdit, "Switch" (or something to that effect) is one of the options for the type of door.
Door open on "Use" switch [message #61555] Sun, 11 January 2004 15:13 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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The problem is, it's disabled in multiplayer I beleive so this is not possible except on single player campaign maps.

http://www.n00bstories.com/image.fetch.php?id=1285726594
Door open on "Use" switch [message #61557] Sun, 11 January 2004 15:32 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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There has ben a script which does enable it to work though, although I won't gointo detail here, you need to read the scripts.dll readme.txt

Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
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Door open on "Use" switch [message #61599] Sun, 11 January 2004 22:17 Go to previous messageGo to next message
Dante
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"poking" does not translate over MP, only the host will have the ability to do it.

Door open on "Use" switch [message #61608] Mon, 12 January 2004 02:26 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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it is possible.

Sanada had a "poke" lift in C&C_Woodland....so I dont see any reason why it wouldnt work on a door.

You'll have to wait for sanada to see this to find out how its done.

Like Gen Havoc said,the custom scripts does include a poke script,but Dante says it wont work...Ive never tried it so we'll have to wait for Sanada.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Door open on "Use" switch [message #61622] Mon, 12 January 2004 07:09 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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Sanada didn't use a poke lift... it was made simply to trigger the elevator animation when you got close to the switch.
Door open on "Use" switch [message #61637] Mon, 12 January 2004 10:19 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Commander

'Tis true. I just moved the transitions around so when you stood next to the terminal, it activated the lift.
Door open on "Use" switch [message #61643] Mon, 12 January 2004 10:30 Go to previous message
Blazer is currently offline  Blazer
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vloktboky said you could do pokes via SERVER-SIDE scripts.dll changes, but I don't think he has actually tested pokability yet Smile
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