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Small team deathmatch map [message #25446] Tue, 17 June 2003 13:22 Go to next message
blaxsaw is currently offline  blaxsaw
Messages: 13
Registered: April 2003
Location: UK
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http://www.n00bstories.com/image.view.php?id=1054913836&gallery=1219

http://www.n00bstories.com/image.view.php?id=1261082164&gallery=1219

http://www.n00bstories.com/image.view.php?id=1188327373&gallery=1219

This is a small, low poly team deathmatch map. I haven't used any alpha blends as the edges between different textures seem to blend fairly well as it is. No official textures are used. I may design a few more deathmatch maps before releasing it. The map is suitable for small games. In this level my FPS is averaging at about 30. What do you think of this map and should I design similar themed maps to go along with it? I haven't thought of a good name yet so any suggestions would be useful.
Small team deathmatch map [message #25454] Tue, 17 June 2003 14:16 Go to previous messageGo to next message
Imdgr8one is currently offline  Imdgr8one
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Registered: February 2003
Location: Nebraska
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Colonel

looks perty.

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Small team deathmatch map [message #25457] Tue, 17 June 2003 14:53 Go to previous messageGo to next message
Captkurt
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Registered: February 2003
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Commander
name it, release it, if it flies, it flies. yippie!.
Small team deathmatch map [message #25625] Wed, 18 June 2003 09:26 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Registered: February 2003
Location: New York, USA
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Most of the textures look stretched or pixelized. Other than that, looks "perty".

Small team deathmatch map [message #25632] Wed, 18 June 2003 10:05 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Registered: February 2003
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Check your PM! Very Happy

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Small team deathmatch map [message #25636] Wed, 18 June 2003 10:38 Go to previous messageGo to next message
ohmybad is currently offline  ohmybad
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Registered: March 2003
Location: Fort Myers Florida
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Colonel
I think the pixel look comes from the proformance settings being low. maybe.
Small team deathmatch map [message #25645] Wed, 18 June 2003 11:43 Go to previous messageGo to next message
SomeRhino is currently offline  SomeRhino
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Registered: February 2003
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Yeah, the texture detail settings must be low in that picture.

Small team deathmatch map [message #25646] Wed, 18 June 2003 12:12 Go to previous message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
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Commander
nice map Smile .

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