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Water Sound Not Working [message #22608] Wed, 28 May 2003 18:58 Go to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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Commander

In my map there is a large water pool. The problem I have is that when a infantry unit walks through it I get no sound from them walking through it. I have tried Water and Water Permeable but none seem to work. The collision settings are correct. I have a top plane which is the water it's self and the bottom plane the ground you walk on.

Also I'm still having the problem where the Water brightness changes when you move around. I can't find anything relating to "Static Sorting Level".
Water Sound Not Working [message #22695] Thu, 29 May 2003 09:33 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Registered: February 2003
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General (1 Star)
you need to select the polys unders the water and detach as a underwater sand in the texture settings.
Water Sound Not Working [message #22746] Thu, 29 May 2003 14:46 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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Commander

So I would make the plane beneath the water "Sand" for example and the water above it as "Water Permeable"?
Water Sound Not Working [message #22812] Fri, 30 May 2003 05:19 Go to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
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General (1 Star)
plane beneath it will be underwater dirt...something like that
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