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			| Applying purchase changes in level edit [message #22350] | Tue, 27 May 2003 09:09  |  
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				|  |  xpontius Messages: 259
 Registered: April 2003
 Location: Reno
 
	Karma: 0
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	| My map has cheaper snipers and expensive units(i mean NOT default) I dont think im completing the process though in LE when i click mod or make after changing the info on the units.  Anyone that has made maps with altered purchase settings, can you give me advice plz...
 
 -Crategod
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			| Applying purchase changes in level edit [message #22356] | Tue, 27 May 2003 10:16   |  
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				|  |  NeoSaber Messages: 336
 Registered: February 2003
 
	Karma: 0
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	| Under Purchase Settings and Team Purchase Settings (both found in the Global Settings folder) you'll find all the files that control purchase settings. If you're making your map a .pkg then modify those. If you are making it a .mix then create temp versions of each settings file you want to alter, then modify the temp versions. 
 NeoSaber
 
 Renegade Map Maker at CnC Source
 Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
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			| Applying purchase changes in level edit [message #22717] | Thu, 29 May 2003 11:50  |  
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				|  | Dante Messages: 1039
 Registered: February 2003
 
	Karma: 0
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	| Select the PT setting from the Preset Tree (Example Vehicles (GDI) ) 
 then click on "Temp" button at the bottom
 
 next, name it (as per our example) the exact same as the item you just "Temped" Vehicles (GDI)
 
 now edit it to your desire, and click ok when finished, now it will be edited and avail in game
 
 RenEvo
 
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