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Re: does scripts 4.0 for servers work on linux? [message #477668 is a reply to message #477632] |
Mon, 03 December 2012 07:38 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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The renegade *client* has never worked natively in Linux, 4.0 doesn't change that. This topic is about whether the LFDS is compatible with SSGM 4.0 or not.
You might be able to get the client running under WINE, I believe people have succeeded in getting 4.0 running this way before for APB.
[Updated on: Mon, 03 December 2012 07:39] Report message to a moderator
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Re: does scripts 4.0 for servers work on linux? [message #477669 is a reply to message #477632] |
Mon, 03 December 2012 07:42 |
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As someone who was intimately involved in the creation of scripts.dll on Linux and in the decision to axe Linux support, I can provide some info:
Firstly, scripts.dll supported Linux all the way up to scripts 3.4.4.
And secondly, the reason we made the decision to drop Linux support was because few people actually used it (due to the aforementioned Linux FDS suckiness) and because it was/is difficult to keep all the patches, changes, hacks and stuff working on Linux due to the big differences in the way Linux works compared to Windows.
That said, if (hypothetically) at some point in the future we decided to support the Linux FDS again, I would definatly do things differently...
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: does scripts 4.0 for servers work on linux? [message #477686 is a reply to message #477669] |
Tue, 04 December 2012 05:23 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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jonwil wrote on Mon, 03 December 2012 14:42 | Firstly, scripts.dll supported Linux all the way up to scripts 3.4.4.
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I didn't realise that, I thought Linux support was dropped when all the DirectX stuff was added in the 3.x versions, guess I just didn't pay attention at the time! Thanks for clarifying.
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