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- muzzle flash [message #473190] Thu, 16 August 2012 21:40 Go to next message
NACHO-ARG is currently offline  NACHO-ARG
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Registered: October 2010
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Commander
hello ppl, i maded a new muzzle flash for the rifle but i cant find a way to export it properlly, any ideas of how could be done?
- Re: muzzle flash [message #473224 is a reply to message #473190] Fri, 17 August 2012 19:05 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
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General (3 Stars)
look at renpuplictools help.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
- Re: muzzle flash [message #473234 is a reply to message #473190] Sat, 18 August 2012 01:52 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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Registered: October 2010
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Commander
i did, but didnt find anything related to how to set up and export a custom muzzle flash so far Sad
- Re: muzzle flash [message #473315 is a reply to message #473190] Tue, 21 August 2012 04:37 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
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General (5 Stars)
As long as you export it with the same w3d filename as the original muzzle flash it will load your new one from the data folder. Nothing special to it really...

http://steamsignature.com/card/1/76561197975867233.png
- Re: muzzle flash [message #473317 is a reply to message #473190] Tue, 21 August 2012 06:58 Go to previous message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
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Commander
yea i found out what was i doing wrong, btw, any idea if it is posible to enable the bulletshell aniations and the eject bone for a weapon otter than the pistol? i mean with out LE work.
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