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Visual Basic [message #411604] Fri, 20 November 2009 13:14 Go to next message
The Party is currently offline  The Party
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Can you write scripts for Renegade using Visual Basic? I just got the Express version and got intrested in coding with it.

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Re: Visual Basic [message #411610 is a reply to message #411604] Fri, 20 November 2009 13:41 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Re: Visual Basic [message #411612 is a reply to message #411604] Fri, 20 November 2009 13:50 Go to previous messageGo to next message
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Re: Visual Basic [message #411660 is a reply to message #411612] Fri, 20 November 2009 16:20 Go to previous messageGo to next message
The Party is currently offline  The Party
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What about it? So you can only code in C++?

War is Peace.
Ignorance is Strength.
Freedom is Slavery.

[Updated on: Fri, 20 November 2009 16:20]

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Re: Visual Basic [message #411668 is a reply to message #411660] Fri, 20 November 2009 16:52 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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The G-Man wrote on Fri, 20 November 2009 15:20

What about it? So you can only code in C++?

I think so ya
Re: Visual Basic [message #411669 is a reply to message #411660] Fri, 20 November 2009 17:01 Go to previous messageGo to next message
saberhawk
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The G-Man wrote on Fri, 20 November 2009 18:20

What about it? So you can only code in C++?


That is correct.
Re: Visual Basic [message #411760 is a reply to message #411669] Sat, 21 November 2009 15:16 Go to previous messageGo to next message
The Party is currently offline  The Party
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Well don't forget out Lua, but what about C#?

War is Peace.
Ignorance is Strength.
Freedom is Slavery.
Re: Visual Basic [message #411773 is a reply to message #411760] Sat, 21 November 2009 16:34 Go to previous messageGo to next message
saberhawk
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The G-Man wrote on Sat, 21 November 2009 17:16

Well don't forget out Lua, but what about C#?


The only way to program Renegade directly is C++, namely compiled with Microsoft's C++ compilers. However, this doesn't prevent you from making C++ code that interfaces with other languages (like Lua, for example).
Re: Visual Basic [message #411774 is a reply to message #411604] Sat, 21 November 2009 16:40 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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So if you would write a plugin for either VB or C# (or both) you can program in these languages.
Otherwise you will have to do it in C++ or LUA Thumbs Up


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Re: Visual Basic [message #412011 is a reply to message #411773] Mon, 23 November 2009 18:29 Go to previous message
Jerad2142 is currently offline  Jerad2142
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Saberhawk wrote on Sat, 21 November 2009 16:34

The G-Man wrote on Sat, 21 November 2009 17:16

Well don't forget out Lua, but what about C#?


The only way to program Renegade directly is C++, namely compiled with Microsoft's C++ compilers. However, this doesn't prevent you from making C++ code that interfaces with other languages (like Lua, for example).

I think someone made a luna plug in for SSGM awhile ago, that might be what he is referring to.


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