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Jump platforms? [message #403366] Sun, 20 September 2009 17:18 Go to next message
N1warhead is currently offline  N1warhead
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Is it possible to create jump platforms, like off Unreal Tournament and Quake games?

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Re: Jump platforms? [message #403618 is a reply to message #403366] Wed, 23 September 2009 00:55 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Since I've not played either of those games, what exactly are you asking for? A platform that if stood on will force you to jump, or a platform that you can jump to (Like in many oldschool platform games where there'd be a platform hovering in the air)?

If the former, somewhat possible- just make a bunch of teleporter scripts that teleport you a little bit upwards at a time, each linking up with eachother. It'd look a little laggy, but hey, better than nothing.


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Re: Jump platforms? [message #403630 is a reply to message #403366] Wed, 23 September 2009 05:20 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Do you mean low gravity, like done on the map Mars?

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Re: Jump platforms? [message #403631 is a reply to message #403366] Wed, 23 September 2009 05:21 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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actually, it's a platform that if you stand on, it instantly pushes you up.
http://www.youtube.com/watch?v=vaVhcnBiob0 (00:07-00:09)

[Updated on: Wed, 23 September 2009 05:22]

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Re: Jump platforms? [message #403643 is a reply to message #403366] Wed, 23 September 2009 06:24 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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There's an existing script that teleports you upwards or in a certain direction when you enter the zone. Its not a smooth transition though. A more advanced script can probably be coded to make you actually fly upwards smoothly when you enter the zone.

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Re: Jump platforms? [message #403644 is a reply to message #403366] Wed, 23 September 2009 06:26 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Isnt it possible to make a fast moving invisible elevator box?
Though it will probably have a hard time going diagonaly. (tried to make one an ren hates it Razz)
Re: Jump platforms? [message #403645 is a reply to message #403643] Wed, 23 September 2009 06:27 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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nopol10 wrote on Wed, 23 September 2009 08:24

There's an existing script that teleports you upwards or in a certain direction when you enter the zone. Its not a smooth transition though. A more advanced script can probably be coded to make you actually fly upwards smoothly when you enter the zone.

Doubtful, as far as I know the only way to do this would be to temporarily modify gravity. This makes it not so smooth client-side... although it should look fine server side.

Although, if a script like that exists, that'd be amazing.


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Re: Jump platforms? [message #403667 is a reply to message #403631] Wed, 23 September 2009 10:42 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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ErroR wrote on Wed, 23 September 2009 07:21

actually, it's a platform that if you stand on, it instantly pushes you up.
http://www.youtube.com/watch?v=vaVhcnBiob0 (00:07-00:09)



Yes like he said.

That is what I'd like. Don't really wanna use teleporters =(.

I'm sure it's possible if scripted. Wish I knew how to script.


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Re: Jump platforms? [message #403689 is a reply to message #403645] Wed, 23 September 2009 16:15 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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GEORGE ZIMMER wrote on Wed, 23 September 2009 21:27

nopol10 wrote on Wed, 23 September 2009 08:24

There's an existing script that teleports you upwards or in a certain direction when you enter the zone. Its not a smooth transition though. A more advanced script can probably be coded to make you actually fly upwards smoothly when you enter the zone.

Doubtful, as far as I know the only way to do this would be to temporarily modify gravity. This makes it not so smooth client-side... although it should look fine server side.

Although, if a script like that exists, that'd be amazing.


My idea is to make a waypath in LevelEdit that determines which way the jump platform will take you. Upon entering the zone, the script creates an invisible VTOL with collision and attaches you to it. The VTOL will then be forced to move through the waypath and upon reaching the end, it will be destroyed and you will regain control.


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Re: Jump platforms? [message #403690 is a reply to message #403645] Wed, 23 September 2009 16:16 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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GEORGE ZIMMER wrote on Wed, 23 September 2009 21:27

nopol10 wrote on Wed, 23 September 2009 08:24

There's an existing script that teleports you upwards or in a certain direction when you enter the zone. Its not a smooth transition though. A more advanced script can probably be coded to make you actually fly upwards smoothly when you enter the zone.

Doubtful, as far as I know the only way to do this would be to temporarily modify gravity. This makes it not so smooth client-side... although it should look fine server side.

Although, if a script like that exists, that'd be amazing.


My idea is to make a waypath in LevelEdit that determines which way the jump platform will take you. Upon entering the zone, the script creates an invisible VTOL with collision and attaches you to it. The VTOL will then be forced to move through the waypath and upon reaching the end, it will be destroyed and you will regain control.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Jump platforms? [message #403696 is a reply to message #403690] Wed, 23 September 2009 17:13 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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nopol10 wrote on Wed, 23 September 2009 18:16

GEORGE ZIMMER wrote on Wed, 23 September 2009 21:27

nopol10 wrote on Wed, 23 September 2009 08:24

There's an existing script that teleports you upwards or in a certain direction when you enter the zone. Its not a smooth transition though. A more advanced script can probably be coded to make you actually fly upwards smoothly when you enter the zone.

Doubtful, as far as I know the only way to do this would be to temporarily modify gravity. This makes it not so smooth client-side... although it should look fine server side.

Although, if a script like that exists, that'd be amazing.


My idea is to make a waypath in LevelEdit that determines which way the jump platform will take you. Upon entering the zone, the script creates an invisible VTOL with collision and attaches you to it. The VTOL will then be forced to move through the waypath and upon reaching the end, it will be destroyed and you will regain control.

This wouldn't allow you to control your direction of flight however.
Re: Jump platforms? [message #403697 is a reply to message #403696] Wed, 23 September 2009 17:38 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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BlueThen wrote on Wed, 23 September 2009 19:13

nopol10 wrote on Wed, 23 September 2009 18:16

GEORGE ZIMMER wrote on Wed, 23 September 2009 21:27

nopol10 wrote on Wed, 23 September 2009 08:24

There's an existing script that teleports you upwards or in a certain direction when you enter the zone. Its not a smooth transition though. A more advanced script can probably be coded to make you actually fly upwards smoothly when you enter the zone.

Doubtful, as far as I know the only way to do this would be to temporarily modify gravity. This makes it not so smooth client-side... although it should look fine server side.

Although, if a script like that exists, that'd be amazing.


My idea is to make a waypath in LevelEdit that determines which way the jump platform will take you. Upon entering the zone, the script creates an invisible VTOL with collision and attaches you to it. The VTOL will then be forced to move through the waypath and upon reaching the end, it will be destroyed and you will regain control.

This wouldn't allow you to control your direction of flight however.


Would be nice if you could, but not needed.
As long as you can fly up to the part you wanna get to, that's all you need lol.


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Re: Jump platforms? [message #403732 is a reply to message #403690] Thu, 24 September 2009 06:21 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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nopol10 wrote on Wed, 23 September 2009 18:16

GEORGE ZIMMER wrote on Wed, 23 September 2009 21:27

nopol10 wrote on Wed, 23 September 2009 08:24

There's an existing script that teleports you upwards or in a certain direction when you enter the zone. Its not a smooth transition though. A more advanced script can probably be coded to make you actually fly upwards smoothly when you enter the zone.

Doubtful, as far as I know the only way to do this would be to temporarily modify gravity. This makes it not so smooth client-side... although it should look fine server side.

Although, if a script like that exists, that'd be amazing.


My idea is to make a waypath in LevelEdit that determines which way the jump platform will take you. Upon entering the zone, the script creates an invisible VTOL with collision and attaches you to it. The VTOL will then be forced to move through the waypath and upon reaching the end, it will be destroyed and you will regain control.

Oh, that could work. Problem is though, it still wouldn't look too pretty client-side... unless TT fixes this, which I hope it does.


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Re: Jump platforms? [message #403780 is a reply to message #403732] Thu, 24 September 2009 15:13 Go to previous messageGo to next message
N1warhead is currently offline  N1warhead
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GEORGE ZIMMER wrote on Thu, 24 September 2009 08:21

nopol10 wrote on Wed, 23 September 2009 18:16

GEORGE ZIMMER wrote on Wed, 23 September 2009 21:27

nopol10 wrote on Wed, 23 September 2009 08:24

There's an existing script that teleports you upwards or in a certain direction when you enter the zone. Its not a smooth transition though. A more advanced script can probably be coded to make you actually fly upwards smoothly when you enter the zone.

Doubtful, as far as I know the only way to do this would be to temporarily modify gravity. This makes it not so smooth client-side... although it should look fine server side.

Although, if a script like that exists, that'd be amazing.


My idea is to make a waypath in LevelEdit that determines which way the jump platform will take you. Upon entering the zone, the script creates an invisible VTOL with collision and attaches you to it. The VTOL will then be forced to move through the waypath and upon reaching the end, it will be destroyed and you will regain control.

Oh, that could work. Problem is though, it still wouldn't look too pretty client-side... unless TT fixes this, which I hope it does.



Who's, or what's TT?
Refresh my memory please.


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Re: Jump platforms? [message #403781 is a reply to message #403780] Thu, 24 September 2009 15:15 Go to previous message
LeeumDee is currently offline  LeeumDee
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