C&C_Canyon [message #401694] |
Sat, 05 September 2009 10:26  |
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Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
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General (3 Stars) |
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I started Remaking C&C_Canyon a while back for a mod and never finished it.
Whats going to be in it
New Building Exteriors
Tiberium Gas
Grass and Bushes
Tiberium Crystals
A New Vis System
Maybe a New lighting System
New Map Texture
Added A lot of Alpha Blending
Only about 50% Done with the model so don't expect it any time soon. Also does anyone have any suggestions.
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[Updated on: Sat, 05 September 2009 10:26] Report message to a moderator
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Re: C&C_Canyon [message #401761 is a reply to message #401694] |
Sat, 05 September 2009 17:29   |
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slosha
Messages: 1540 Registered: September 2008 Location: North Dakota FTW
Karma: 0
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General (1 Star) |
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Looks good so far. I don't think I have any suggestions atm.
The road I cruise is a bitch now, baby.
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