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no reload [message #400831] Sun, 30 August 2009 11:14 Go to next message
Nightma12 is currently offline  Nightma12
Messages: 2593
Registered: August 2003
Karma: 0
General (2 Stars)
Category Moderator
Before I get yelled at.. yes ive searched Wink

Im trying to make a no reload mod for one of my servers

Ive tried setting SprayCost to 0, ive tried setting clipsize to -1, ive tried 99999, ive tried SprayCost -1 - but nothing seems to work.

Yes my server is loading the objects, and yes im edited the correct ammo (ive been editing all of them, except the sniper rifle)
Re: no reload [message #400838 is a reply to message #400831] Sun, 30 August 2009 11:31 Go to previous messageGo to next message
ErroR is currently offline  ErroR
Messages: 2984
Registered: March 2008
Location: Moldova
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General (2 Stars)
did you try to make the reload time 0.01? won't make a difference from a no reload imo
Re: no reload [message #400845 is a reply to message #400831] Sun, 30 August 2009 11:41 Go to previous message
cAmpa is currently offline  cAmpa
Messages: 597
Registered: March 2006
Karma: 0
Colonel
Quote:

Set_Bullets(obj, "Sniperpresetname", 999);
Set_Clip_Bullets(obj, "Sniperpresetname", 999);



This should do it without the ugly LE.


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