Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Creating a Hud (I want to know how to creating a Hud)
Creating a Hud [message #399880] Wed, 26 August 2009 11:30 Go to next message
bo3hse is currently offline  bo3hse
Messages: 4
Registered: August 2009
Karma: 0
Recruit
HEllo ppl,
I´m new here in this forum or lets say new in writing here.

So my question is how exactly i can create a hud with paint shop pro and hud ini, what i have to do?
I know about the BHS.DLL readme. but it isnt a discription how i can edit the images from the Hud (GPS Hud) and how i can find out what size the things have, i mean how to configurate the exact potions, i know in the hud ini but maybe it gives a little programm to see the hud complete.
I hope you know what i mean and thanks for helping me.
Re: Creating a Hud [message #399884 is a reply to message #399880] Wed, 26 August 2009 11:42 Go to previous messageGo to next message
Kimb is currently offline  Kimb
Messages: 607
Registered: August 2009
Location: There is no greater power...
Karma: 0
Colonel

you could try Renegadehelp

What we think, or what we know, or what we believe is, in the end, of little consequence. The only consequence is what we do.
CarrierII wrote on Fri 21 May 2010 06:58

This doesn't meet the minimum standards of spam.
Re: Creating a Hud [message #399886 is a reply to message #399880] Wed, 26 August 2009 11:55 Go to previous messageGo to next message
bo3hse is currently offline  bo3hse
Messages: 4
Registered: August 2009
Karma: 0
Recruit
there i cant find anythink about the creation of a hud
Re: Creating a Hud [message #399944 is a reply to message #399880] Wed, 26 August 2009 18:06 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
Messages: 2532
Registered: January 2007
Location: US of A
Karma: 0
General (2 Stars)

Well, in most cases you have to modify shaders.dll... so I'll just ask this: do you know C++?

-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

Re: Creating a Hud [message #399961 is a reply to message #399880] Wed, 26 August 2009 19:17 Go to previous messageGo to next message
bo3hse is currently offline  bo3hse
Messages: 4
Registered: August 2009
Karma: 0
Recruit
ehm i thing you only need to modify shaders.dll if you want to make new options in the hud for examples Building Bars and not for making a own Hud or is that wrong?
And no i cant c++ full but i can modify things.
Re: Creating a Hud [message #400055 is a reply to message #399961] Thu, 27 August 2009 07:18 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma: 0
General (1 Star)
bo3hse wrote on Thu, 27 August 2009 04:17

ehm i thing you only need to modify shaders.dll if you want to make new options in the hud for examples Building Bars and not for making a own Hud or is that wrong?
And no i cant c++ full but i can modify things.

No your are right. If you just want to modify the look of it you'll have to change hud_main.dds

You'll only have to do C++ programming if you want to add counters, building bars etc.


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: Creating a Hud [message #400070 is a reply to message #399880] Thu, 27 August 2009 08:19 Go to previous message
bo3hse is currently offline  bo3hse
Messages: 4
Registered: August 2009
Karma: 0
Recruit
thanks now my question is answered.
Previous Topic: rr
Next Topic: Epic Phail
Goto Forum:
  


Current Time: Sun Dec 22 02:02:30 MST 2024

Total time taken to generate the page: 0.00662 seconds