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Wireframe + d6 hud ? [message #374803] Wed, 04 March 2009 11:13 Go to next message
crysis992 is currently offline  crysis992
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Is it possible to use the Wireframe stealth effect AND
the d6 hud?
Because both need a shaders.dll and i can only place the hud or the wireframe into my ren folder. Have someone a idea how i can use both? Razz
Re: Wireframe + d6 hud ? [message #374804 is a reply to message #374803] Wed, 04 March 2009 11:18 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Yeah, you just have to get a compiler up and running and you can put the two together.

Re: Wireframe + d6 hud ? [message #374812 is a reply to message #374803] Wed, 04 March 2009 12:04 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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or someone experienced will easily do it without the person trying to figure how to do it (i know there is a tut)
Re: Wireframe + d6 hud ? [message #374846 is a reply to message #374812] Wed, 04 March 2009 15:05 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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ErroR wrote on Wed, 04 March 2009 12:04

or someone experienced will easily do it without the person trying to figure how to do it (i know there is a tut)

I'M TO BUSY TYPING IN CAPS LOCK AND POSING ON FORUMS TO DO STUFF!


Re: Wireframe + d6 hud ? [message #374883 is a reply to message #374846] Wed, 04 March 2009 17:50 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Jerad Gray wrote on Wed, 04 March 2009 16:05

ErroR wrote on Wed, 04 March 2009 12:04

or someone experienced will easily do it without the person trying to figure how to do it (i know there is a tut)

I'M TO BUSY TYPING IN CAPS LOCK AND POSING ON FORUMS TO DO STUFF!


rofl haha


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Wireframe + d6 hud ? [message #374889 is a reply to message #374803] Wed, 04 March 2009 18:32 Go to previous message
Craziac is currently offline  Craziac
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Assuming you're using the plugin, it shouldn't require shaders.dll... Just the hud.ini entry. Correct me if I'm wrong, but you should just be able to add this to the hud.ini to get your wireframe working:
[ShaderPlugins]
PluginCount=1
1=wireframestealth.dll


http://demonshall.net/Stewie/images/OblivStewieSig.jpg

[Updated on: Wed, 04 March 2009 18:32]

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