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Bumpmapping [message #364100] Sat, 20 December 2008 08:25 Go to next message
Poskov
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Why is it, when I installed scripts 3.4.4, a certain type of water in Renegade suddenly had bumpmapping?
Re: Bumpmapping [message #364169 is a reply to message #364100] Sat, 20 December 2008 14:20 Go to previous messageGo to next message
MGamer is currently offline  MGamer
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hmm deja-vu

rawr.....
Re: Bumpmapping [message #364670 is a reply to message #364100] Wed, 24 December 2008 02:37 Go to previous messageGo to next message
saberhawk
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Poskov wrote on Sat, 20 December 2008 09:25

Why is it, when I installed scripts 3.4.4, a certain type of water in Renegade suddenly had bumpmapping?


Because your video card exposes different capabilities under DirectX 9 that it does under 8, one of those capabilities being the ability to display that type of water...
Re: Bumpmapping [message #365893 is a reply to message #364100] Sat, 03 January 2009 20:51 Go to previous messageGo to next message
Poskov
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then how come everything in renegade didnt get bumpmapping?
Re: Bumpmapping [message #365896 is a reply to message #365893] Sat, 03 January 2009 22:05 Go to previous message
saberhawk
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Poskov wrote on Sat, 03 January 2009 21:51

then how come everything in renegade didnt get bumpmapping?


Because not everything has bump mapping applied to it? Duh?
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