f_gm to w_ [message #353001] |
Fri, 03 October 2008 06:40  |
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ErroR
Messages: 2984 Registered: March 2008 Location: Moldova
Karma: 0
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General (2 Stars) |
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Is there any way to change f_gm (first person) weapon models to w_ (world) so they look higher quality?
[Updated on: Sat, 04 October 2008 02:53] Report message to a moderator
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Re: f_gm to v_ [message #353089 is a reply to message #353027] |
Fri, 03 October 2008 19:10   |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
Karma: 0
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Commander |
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R315r4z0r wrote on Fri, 03 October 2008 19:49 | ...simply copy the first person models and rename them to the 3rd person models
| No, because it would produce crap. Use Canadas' tutorial.
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Re: f_gm to w_ [message #353115 is a reply to message #353001] |
Sat, 04 October 2008 03:00   |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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You can't just re-name W3d files. You'll need to rename them and edit their names using a hexeditor.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: f_gm to w_ [message #353147 is a reply to message #353001] |
Sat, 04 October 2008 06:52   |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
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Colonel |
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Mayby if you have all the guns you could send them to TT / ask what they think about it and if they want to put it in the patch(most pc's are strong enough to handle this and a bit more eye candy is good)
(Weaponskins should just work)
[Updated on: Sat, 04 October 2008 06:53] Report message to a moderator
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Re: f_gm to w_ [message #353171 is a reply to message #353001] |
Sat, 04 October 2008 10:36   |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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Yea, maybe they could include an option to enable/disable such weapon models?
Overall, the Westwood maps are very low poly, changing these weapons would have absolutely no effect at all on lag.
[Updated on: Sat, 04 October 2008 10:36] Report message to a moderator
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Re: f_gm to w_ [message #353388 is a reply to message #353001] |
Sun, 05 October 2008 17:11   |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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That looks amazingly better. The rocket-launcher will no-longer have to be a hexagon!
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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