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SSGM+TT? [message #338328] Tue, 01 July 2008 07:00 Go to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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Colonel
1) How is SSGM going to change to accommodate TT?

2) Some hooks just aren't going to be exposed as TT.dll APIs (because TT.dll runs on both client and server). Would it be possible to include an "extra" hooks DLL with SSGM that contains server-side-only hooks for console commands, console input (yes, both hooks are useful in different circumstances so they should both be included), and think as well as either exposing an enhanced chathook or enhancing the existing (TT.dll) chathook so that PPAGE/teamchat destinations can be obtained?


Also, how about an engine call to distinguish between the two times the Scripts.dll is loaded?


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Re: SSGM+TT? [message #338342 is a reply to message #338328] Tue, 01 July 2008 09:03 Go to previous messageGo to next message
jnz is currently offline  jnz
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Someone will have to port SSGM to scripts.dll 4.0.
Re: SSGM+TT? [message #338359 is a reply to message #338328] Tue, 01 July 2008 11:05 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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Well WD is part of the team, but I dunno how he feels about working on SSGM again.

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Re: SSGM+TT? [message #338414 is a reply to message #338328] Tue, 01 July 2008 17:10 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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Update on 2: the chathook enhancement (destination ID support) will make it, I spoke with jonwil on IRC Very Happy. As far as console support goes, that's entirely up in the air, though. (It seems that hooking DDE is sufficing??? Surprised) Also, thinkhook is a maybe.

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Re: SSGM+TT? [message #338479 is a reply to message #338414] Wed, 02 July 2008 02:45 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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=HT=T-Bird wrote on Wed, 02 July 2008 08:10

Update on 2: the chathook enhancement (destination ID support) will make it, I spoke with jonwil on IRC Very Happy. As far as console support goes, that's entirely up in the air, though. (It seems that hooking DDE is sufficing??? Surprised) Also, thinkhook is a maybe.


thinkhook?


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Re: SSGM+TT? [message #338481 is a reply to message #338328] Wed, 02 July 2008 03:04 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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Both server and client act in "thinks" basically each frame is one think, so there are 60 thinks a second on the server. So using a thinkhook you could do per frame operations.

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Re: SSGM+TT? [message #338513 is a reply to message #338328] Wed, 02 July 2008 08:06 Go to previous message
=HT=T-Bird is currently offline  =HT=T-Bird
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As far as console commands go: considering that the thinkhook and the chathook enhancement can go into TT.dll, couldn't someone make a DLL that enhances the server console and include the consoleinput and consolecommand hooks there, as well as implementing support for command-line editing and console tab completion?


P.S. StealthEye, how's the BI console DLL coming? Very Happy


HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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