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Re: Harvy [message #337327 is a reply to message #337323] |
Tue, 24 June 2008 18:08 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Dean20056
Messages: 46 Registered: September 2007 Location: England,London
Karma: 0
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Recruit |
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is there a way to do it with level edit? im not very good at c++ lol need to learn. You can make amazing stuff with c++
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Re: Harvy [message #337363 is a reply to message #337327] |
Wed, 25 June 2008 01:53 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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yes, there is a script for it, but I don't think a turret would stop anyone (unless it's a guardtower vs infantry)
the script is something like JFW_turret_Spawn_2
try that
Moding can be real Fun...
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