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Chemical Warrior [message #325639] Tue, 08 April 2008 13:46 Go to next message
Poskov
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would someone fix up the chem warrior's model,
so he has an actual head which turns
Re: Chemical Warrior [message #325644 is a reply to message #325639] Tue, 08 April 2008 14:38 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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The helmet and head are both tied to the same bone, they can't be made individual with Renegade's bone structure.

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Re: Chemical Warrior [message #325646 is a reply to message #325639] Tue, 08 April 2008 15:03 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Yes, but couldn't you make the helmet part of the body, attach it to the body bone and then attach the head to the head bone?
Re: Chemical Warrior [message #325647 is a reply to message #325639] Tue, 08 April 2008 15:05 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
I tryed to remove the Glass, (adding alpha Channel etc)
but my Chemworrior always turns into Black Sad can some1
Help me ???

[Updated on: Tue, 08 April 2008 15:07]

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Re: Chemical Warrior [message #325655 is a reply to message #325639] Tue, 08 April 2008 16:36 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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either texture not alpha or you didn't do alpha settings right.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Chemical Warrior [message #325659 is a reply to message #325639] Tue, 08 April 2008 17:26 Go to previous messageGo to next message
Poskov
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"I tryed to remove the Glass, (adding alpha Channel etc)
but my Chemworrior always turns into Black can some1
Help me ???" This is somewhat off topic but anyways Canadacdn: (edit the alpha, and if it's still black, you didn't compress the dds properly [dxt5])

Would someone repair the model, so he has an actual head which turns (make the helmet not a bone/hit box/damage area, just a decorative piece which you can shoot through to hit the head)
Re: Chemical Warrior [message #325661 is a reply to message #325646] Tue, 08 April 2008 17:31 Go to previous message
Oblivion165 is currently offline  Oblivion165
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Canadacdn wrote on Tue, 08 April 2008 18:03

Yes, but couldn't you make the helmet part of the body, attach it to the body bone and then attach the head to the head bone?


Neh, the animations make the helmet stretch to odd positions and such.

As for the helmet-less chem trooper:
http://www.renegadeforums.com/index.php?t=msg&goto=291467


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