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Advanced Lighting [message #316090] Thu, 07 February 2008 20:39 Go to next message
Burn is currently offline  Burn
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Registered: November 2004
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Hey guys,

I haven't made a map in like... a year, and for some reason I got really interested in making another one again. I want to take my time on this one and make it look really really good.

I noticed a lot of my maps are decent but the lighting is always horrible. I have no idea how to do proper lighting. I've done some poking around and found a nice "VIS Blocker - Make Proper Lighting" tutorial, but it didn't show me how to do the lighting itself.

Is there any tutorial out there that will help me make some nice lighting? Do I have to do all the lighting in LevelEdit and completely guess on what it will look like, then do Compute Vertex Solve, or is there a much easier way of doing it? It would be really awesome if I could somehow do it in RenX, but I'm not sure if that's possible.

To make a long story short, can someone help me with my lighting please?!?! Ideally, I'd like to make and edit lighting at runtime (get a live preview of what it will look like.)

That would be freakin' awesome. Thanks in advance!!

Burn
Re: Advanced Lighting [message #316099 is a reply to message #316090] Thu, 07 February 2008 21:30 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Registered: February 2005
Location: Singapore
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Editing the lighting at runtime is not possible...(yet?)
To get good lighting, increase the segments of your objects though if you pass a certain limit LE won't load it. Follow everything in that tutorial and you should be able to do things right. (That tutorial makes use of Compute Vertex Solve and no other method.)


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Advanced Lighting [message #316148 is a reply to message #316090] Fri, 08 February 2008 05:57 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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If you gonna get back into mapping, then please help Reborn by making new maps for the mod.

Request by Reborn for fan-made maps.
http://www.renegadeforums.com/index.php?t=msg&th=27322&start=0&rid=3 790

Reborn forum.
http://cncreborn.planetcnc.gamespy.com/forumreborn/index.php
Re: Advanced Lighting [message #316243 is a reply to message #316090] Fri, 08 February 2008 16:20 Go to previous message
Burn is currently offline  Burn
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Registered: November 2004
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Thanks for the help!

I think I will contact them and maybe send them this new map I'm making. I'll see what I can do.
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