Park/city map [message #313024] |
Tue, 22 January 2008 23:55 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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I've been working on a level today, and I just wanted to know what you think. I'm aiming to set it up with a lot of scripts and cinematics and end up with a SP map. Basically you are a civilian that decides to rebel against NOD who has taken over the city.
Of course this is uncompleted, as I need to add half a city, blockades, texture it and of course set it up in LE.
Old section of original post, no longer works
index.php?t=getfile&id=5422&private=0
index.php?t=getfile&id=5424&private=0
index.php?t=getfile&id=5426&private=0
index.php?t=getfile&id=5428&private=0
index.php?t=getfile&id=5430&private=0
index.php?t=getfile&id=5432&private=0
index.php?t=getfile&id=5434&private=0
index.php?t=getfile&id=5436&private=0
Lol, the file attachments function is malfunctioning, the previous files aren't shown in the list.
EDIT: I didn't show the park part as it isn't that spectacular. Yet atleast. I'm also aiming to put in some roads and footpaths.
EDIT2:The uploading function was not working when I first posted this topic, and so now the original images don't appear. I replaced them with off-site hosted ones. CLick the thumbnails to see the larger version.
EDIT3:The (img)(/img) tags were removed from the original post as the images did not appear anyway, and Renforums chucked a hissy when I had 10+ img tags.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Mon, 28 January 2008 22:02] Report message to a moderator
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Re: Park/city map [message #313670 is a reply to message #313648] |
Fri, 25 January 2008 17:34 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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Ethenal wrote on Fri, 25 January 2008 16:16 |
Originally Blue wrote on Fri, 25 January 2008 14:45 | None of the images work for me.
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Same.
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post count +1
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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Re: Park/city map [message #313693 is a reply to message #313024] |
Fri, 25 January 2008 19:25 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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As in the images don't display or you don't like it?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Park/city map [message #313694 is a reply to message #313024] |
Fri, 25 January 2008 19:26 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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As in they don't appear or you don't like them?
*EDIT: Sorry for double post, my browser crashed so I thought the original didn't make it.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Fri, 25 January 2008 19:29] Report message to a moderator
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Re: Park/city map [message #313699 is a reply to message #313024] |
Fri, 25 January 2008 20:15 |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
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General (2 Stars) |
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They don't display.
Dthdealer wrote on Wed, 23 January 2008 00:55 | I've been working on a level today, and I just wanted to know what you think. I'm aiming to set it up with a lot of scripts and cinematics and end up with a SP map. Basically you are a civilian that decides to rebel against NOD who has taken over the city.
Of course this is uncompleted, as I need to add half a city, blockades, texture it and of course set it up in LE.
Lol, the file attachments function is malfunctioning, the previous files aren't shown in the list.
EDIT: I didn't show the park part as it isn't that spectacular. Yet atleast. I'm also aiming to put in some roads and footpaths.
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That's what I get.
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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Re: Park/city map [message #313955 is a reply to message #313907] |
Sat, 26 January 2008 23:18 |
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Ethenal
Messages: 2532 Registered: January 2007 Location: US of A
Karma: 0
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General (2 Stars) |
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crazfulla wrote on Sat, 26 January 2008 19:14 |
Ethenal wrote on Fri, 25 January 2008 19:53 |
crazfulla wrote on Fri, 25 January 2008 18:34 |
Ethenal wrote on Fri, 25 January 2008 16:16 |
Originally Blue wrote on Fri, 25 January 2008 14:45 | None of the images work for me.
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Same.
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post count +1
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lol and post counts really matter, right?
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I would have said 'same' but I wanted to be different.
None of the images show, Dthdealer, 'Image cannot be displayed'
Why not upload them directly to the forums?
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Non-conformist.
-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29 | Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade
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Re: Park/city map [message #314341 is a reply to message #313024] |
Mon, 28 January 2008 19:49 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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I did upload them to forums, hence the Lines saying theres a bug. Whenever I uploaded another, used the preview or Spell-Check button (Basically refresh the page) The uploaded files list would disappear. Strange.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Park/city map [message #314346 is a reply to message #313024] |
Mon, 28 January 2008 20:53 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
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Colonel |
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mmmk well do you have any screens that work?
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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Re: Park/city map [message #314355 is a reply to message #313024] |
Mon, 28 January 2008 21:51 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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I never delete any images on my computer, so I'll re-upload them to the posts now.
EDIT: Posted the wire-frame GIF from the first post here, due to the reasons in edit3.
My first post's images have been fixed. although I put the second post's one it it as well.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Mon, 28 January 2008 22:10] Report message to a moderator
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Re: Park/city map [message #314394 is a reply to message #313024] |
Tue, 29 January 2008 05:47 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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General (2 Stars) |
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Arr, damn you, I wanted to do a similar type of map. Regardless, nice job, I hope you can finish it.
What's the current poly count? And also, will it be more linear, or alot more explorable?
One more question: Do you plan on having it be a more single player map, co-op, or would it still be a <team> vs <team> kinda thing?
If the latter, I reccomend giving the civies some advantages, seeing as how it'd seem like Nod would have a pretty big advantage.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Park/city map [message #315699 is a reply to message #313024] |
Wed, 06 February 2008 00:54 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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SP, maybe I'll just make it replace the tutorial level. Hopefully not to linear, but I'll try my best.
I haven't got a clue how to locate the poly-count tool for the entire map. I believe its very efficient though, as I spent ages removing polygons that aren't required.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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