how can i do these [message #268551] |
Sun, 24 June 2007 15:37 |
NFHAVOC
Messages: 93 Registered: March 2007
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how can i do objectives?
when objectives get completed change the teleport locations?
how do i do laser walls and those crate like things that look like a trailer?
how do i get the spawners that spawn in 1 area to stop and others in other places to start spawning when objectives are completed?
how do i do timers?
how do i do different screnatios on the same map?
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Re: how can i do these [message #268560 is a reply to message #268551] |
Sun, 24 June 2007 16:24 |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
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General (2 Stars) |
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NFHAVOC wrote on Sun, 24 June 2007 17:37 | how can i do objectives?
when objectives get completed change the teleport locations?
Hmm, change them after what? to?, when?, you need to explain more, be helpful if you told us more what you are trying to do.
how do i do laser walls and those crate like things that look like a trailer?
Presets > Objects > Simple > Simple_DSAPO_Versions = Simple_Sydney_SandM_Wall
Presets > Objects > Simple = Large_Blockers
how do i get the spawners that spawn in 1 area to stop and others in other places to start spawning when objectives are completed?
When you want to change the spawners, use JFW_Destroy_Object so it kills the old spawners, you can add this to a zone or when an object dies or something, I leave the details on how to set that up to you, but I say this, if a team completes an objective, the objective controller that you make, sends a message to an daves arrow with the JFW_Destroy_Object script on, soon as that daves arrow gets that, the old spawners are dead
how do i do timers?
Same as first question, what you trying to do?, most scripts have timers on them.
how do i do different screnatios on the same map?
Hmm, you want to make it so objectives are ramdon so the same map is never the same?
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[Updated on: Sun, 24 June 2007 16:28] Report message to a moderator
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Re: how can i do these [message #268563 is a reply to message #268551] |
Sun, 24 June 2007 16:42 |
NFHAVOC
Messages: 93 Registered: March 2007
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also how do i do triggers and for triggers what is some stuff i could do with them
how do i do different scenarios like a a,b,c whatever like at the begining the server picks at random a scenario i made and all the spawners and triggers and whatever thats apart of the scenario happen
and for the timer like if you didnt complete a objective in a certain amout of time something happens and what scripts are the timers
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