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textures [message #-984349] |
Thu, 30 January 2003 17:55 |
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If the texture was missing, it would've been a Westwood texture, not black.
Your problem is probably something with the Alpha, try checking VAlpha on the object, and if you used alpha blending, make sure the material shader type is set to Alpha Blend.
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textures [message #-984348] |
Thu, 30 January 2003 17:56 |
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It has something to do the DXT settings or something like that. Check RenHelp or do a search in the forum for black textures/skins
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textures [message #-984346] |
Thu, 30 January 2003 06:00 |
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quote: Originally posted by Taximes: If the texture was missing, it would've been a Westwood texture, not black.
Your problem is probably something with the Alpha, try checking VAlpha on the object, and if you used alpha blending, make sure the material shader type is set to Alpha Blend.
Well, I didn't think so, but I just wanted to make sure that he had it included.
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textures [message #-984345] |
Thu, 30 January 2003 06:06 |
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quote: did you use a .tga image for the texture?
no its bmp....need tga?
wall look at the idays... and no alpha blending
TY!
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textures [message #-984344] |
Thu, 30 January 2003 06:09 |
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quote: Originally posted by Davey98: quote: did you use a .tga image for the texture?
no its bmp....need tga?
wall look at the idays... and no alpha blending
TY!
yes - they must be tga's
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textures [message #-984342] |
Thu, 30 January 2003 06:28 |
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TY!! !!! and i d/l the model(free) im not good at all.. but still fun!!! cua
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