Making Generals run faster [message #251382] |
Sat, 24 March 2007 05:16 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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Is there a way to allow Generals and Zero Hour to run faster?
I heard that the d3d9 patch by Scorpio9a last year could speed it up but the site's not up.
Thanks.
nopol10=Nopol=nopol(GSA)
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Re: Making Generals run faster [message #251396 is a reply to message #251382] |
Sat, 24 March 2007 07:43 |
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Dave Anderson
Messages: 1953 Registered: December 2004 Location: United States
Karma: 0
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General (1 Star) |
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You can change the game speed to a slower rate so your computer can keep up. Disable unnecessary Windows services, close other open programs, etc. On the other hand, you'll need better hardware.
David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
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Re: Making Generals run faster [message #257009 is a reply to message #251382] |
Thu, 03 May 2007 10:10 |
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Jerad2142
Messages: 3812 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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nopol10 wrote on Sat, 24 March 2007 06:16 | Is there a way to allow Generals and Zero Hour to run faster?
I heard that the d3d9 patch by Scorpio9a last year could speed it up but the site's not up.
Thanks.
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You forget that generals was made by EA, if you go out and buy a bran new computer it might run better, but its still made by EA so you never know. I mean look at Lord of the Rings: The witch king, I had to upgrade to Nvida 7950 before that ran smooth.
Visit Jerad's deer sweat shop
[Updated on: Thu, 03 May 2007 10:10] Report message to a moderator
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Re: Making Generals run faster [message #257205 is a reply to message #257009] |
Fri, 04 May 2007 02:13 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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I'm getting a new computer soon, so never mind. What graphics card would you recommend for running C&C3 at highest setting without AA?
nopol10=Nopol=nopol(GSA)
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Re: Making Generals run faster [message #257338 is a reply to message #251382] |
Fri, 04 May 2007 16:11 |
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I can't tell, I used to run it on a 2.0Ghz 478 based, AGP 4X Radeon 9550 with just 768 MB of SDRAM (Yes, 133Mhz...) and an ATA 100 (!) drive..
I then got struck by lightning (not personally, the power lines did...) and got a new PC - 2.66GHz P4D, 1024 MB PC2-4300 RAM, SATA RAID 10 and an ATI X1650.
There's so much of a leap in my two PCs that I can't tell what speed it's supposed to run it, although I found myself getting flattened by "medium" AI who had never been that effective before...
*shrugs* It's EA...
LOL - I just realised that if it does speed up according to your hardware then it's like those old DOS games that run WAY too fast on multi-GHz PCs, only it was written in the age of multi-GHz PCs, go EA!
Renguard is a wonderful initiative
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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[Updated on: Fri, 04 May 2007 16:12] Report message to a moderator
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Re: Making Generals run faster [message #257998 is a reply to message #251382] |
Wed, 09 May 2007 17:33 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
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General (2 Stars) |
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generals suck imo
when i had my AMD Duron 1.3Ghz 256MB SDRam yes 133Mhz and on board SiS graphics...generals ran at 5 FPS...
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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[Updated on: Wed, 09 May 2007 17:34] Report message to a moderator
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Re: Making Generals run faster [message #258034 is a reply to message #258012] |
Thu, 10 May 2007 02:57 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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SiS graphics are not that good imo.
I have a 1.4GHz 256 MB Ram but Generals does run a bit faster than I thought it would.
nopol10=Nopol=nopol(GSA)
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Re: Making Generals run faster [message #258051 is a reply to message #258012] |
Thu, 10 May 2007 05:46 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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cheekay77 wrote on Thu, 10 May 2007 05:53 | No matter how I did it, no matter how good the computer was.
Generals was as slow as a commodore(Sp) 64. For me anyways.
And yet, yuri's revenge and RA2, ran so fast, Half the time i couldnt keep up with two brutal enemies.
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Taking on 7 brutals on bay of pigs..... ah that were the days! Even fine tuned the AI with triggers on that map to make it harder <3.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Making Generals run faster [message #258114 is a reply to message #251382] |
Thu, 10 May 2007 13:22 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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Just get a 8800 like me than you will forget about upgrading for any DX9 game ever again!
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: Making Generals run faster [message #258164 is a reply to message #258051] |
Thu, 10 May 2007 22:28 |
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Renerage
Messages: 1223 Registered: May 2005 Location: Hamilton ON, Canada
Karma: 0
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General (1 Star) |
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Goztow wrote on Thu, 10 May 2007 08:46 |
cheekay77 wrote on Thu, 10 May 2007 05:53 | No matter how I did it, no matter how good the computer was.
Generals was as slow as a commodore(Sp) 64. For me anyways.
And yet, yuri's revenge and RA2, ran so fast, Half the time i couldnt keep up with two brutal enemies.
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Taking on 7 brutals on bay of pigs..... ah that were the days! Even fine tuned the AI with triggers on that map to make it harder <3.
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Man made maps, like triple promoted units, ifinite money, triple speed.
Now THOSE were the times to use brutes
Until they got snipered :'(
A pissed off noob Once said:
I DESLIKE YOU!
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Re: Making Generals run faster [message #259730 is a reply to message #258114] |
Sun, 20 May 2007 11:33 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
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General (2 Stars) |
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Viking wrote on Thu, 10 May 2007 15:22 | Just get a 8800 like me than you will forget about upgrading for any DX9 game ever again!
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8800 are DX10 right?
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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Re: Making Generals run faster [message #260100 is a reply to message #251382] |
Tue, 22 May 2007 09:13 |
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I apologise, I'm no good with Nvidea hardware, I use ATI.
(Crimson, I know you don't like post spam, but I read and type so quickly I set it off half the time )
Renguard is a wonderful initiative
Toggle Spoiler
BBC news, quoting... |
Supporters of Proposition 8 will argue California does not discriminate against gays, as the current law allows them to get married - as long as they wed a partner of the opposite sex.
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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[Updated on: Tue, 22 May 2007 09:14] Report message to a moderator
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