Question re: scripts and EVA [message #222679] |
Tue, 26 September 2006 21:57 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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Is there a script which; in Level Edit; can be setup to play an audio file when a certain preset is purchased? And what is the best way to create new EVA sounds?
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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Re: Question re: scripts and EVA [message #222713 is a reply to message #222679] |
Wed, 27 September 2006 04:52 |
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What kind of sound?
2D or 3D?
Plays for the player who bought the preset or plays for everyone?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Question re: scripts and EVA [message #223363 is a reply to message #222679] |
Thu, 28 September 2006 22:41 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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I am making a map, and I want EVA to announce to Nod when a GDI player purchases say a Havoc, and vice versa for SBH etc. I want to know if there is a script I can use to atatch EVA sounds. Also I want to create new Turret and Guard Tower 'under atatck' and 'destroyed' EVA sounds. I noticed some servers announce when Nod Turrets are destroyed. But not for GDIs Guard Towers.
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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