Spawners [message #214488] |
Tue, 22 August 2006 09:46 |
escelade3
Messages: 57 Registered: March 2005
Karma: 0
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I was wondering how I could get Nod to spawn as Sakuras and GDI to spawn as Havoc.
I've heard I need to use a script some how, I've also heard about having to use a daves arrow, but i'm not sure exactly what to do. If anyones knows how it would be a big help.
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Re: Spawners [message #214580 is a reply to message #214488] |
Tue, 22 August 2006 20:14 |
escelade3
Messages: 57 Registered: March 2005
Karma: 0
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Recruit |
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What do i put the script on the spawner or the script zone?
I tried adding the script to the zone but LE crashes whenever i do that.
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Re: Spawners [message #214614 is a reply to message #214590] |
Wed, 23 August 2006 03:07 |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
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General (1 Star) |
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There's a script JFW_Change_Spawn or something like that that changes your starting character to the one you want automatically. It is team-dependant so it works.
nopol10=Nopol=nopol(GSA)
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Re: Spawners [message #215393 is a reply to message #214614] |
Sat, 26 August 2006 17:59 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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i think you can take a script from the single player levels (you can download them) but that would only be havoc.
in the spawners menu there should be renegade spawners some where that are havocs- but i havent got a clue what they do.
you could also edit the starter by modifing a script in global settings menu in level editor-its user friendly, even i can use it (lol)oh, and once you have modded it you have to make it on your map for it too work, i reccomend you save it differently when you mod those scripts as once you have made them there invisible, so you cant delete them and make a new one.
this is how people modify what you can buy in some levels.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Sat, 26 August 2006 18:04] Report message to a moderator
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Re: Spawners [message #215523 is a reply to message #215507] |
Sun, 27 August 2006 07:51 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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doesn't you need to use JFW_change_spawn_character on a daves arrow?
Moding can be real Fun...
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