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Looking for a script... [message #-987889] Wed, 01 January 2003 01:23 Go to next message
Anonymous
Is there a script that prevents vehicles from exploding when they flip?
Looking for a script... [message #-987888] Wed, 01 January 2003 01:31 Go to previous messageGo to next message
Anonymous
I doubt it. It's probably a hard-coded attribute to avoid one of the major problems in vehicle simulations with full 3D physics - what to do when a vehicle flips. You can either unrealistically return it to it's upright position (but then you might have issues with it having dropped into an unaccessible area) or blow it up.

Blowing it up was probably the best option [Smile]
Looking for a script... [message #-987887] Wed, 01 January 2003 01:42 Go to previous messageGo to next message
Anonymous
But the problem I'm running into now is that when a vehicle in my mod does complete 360s in the air, it blows up [Razz]
Looking for a script... [message #-987886] Wed, 01 January 2003 14:54 Go to previous messageGo to next message
Anonymous
LOL, you can have your vehicle fall over and just sit there, that works, and is the most realistic... I am not sure if such a script exists, but it would be helpful...
Looking for a script... [message #-987885] Thu, 02 January 2003 05:27 Go to previous message
Anonymous
i would say that if it flips it should stay that way and then slowly start to lose health then it becomes on fire and blows up. that means it only does that when its on the ground not in air. that would be very realistic.

too bad there is no script like that. [Frown]
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