Core Patch update 23 december [message #183170] |
Thu, 22 December 2005 16:20 |
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Still working on CP2.
Titan has almost finish C&C_Last_Stand (just some issues with the tiberium silos left I think)
Still trying to get C&C_FieldTS and C&C_Walls from Reborn.
And I am waiting for a readme file.
Then we go into testing (mainly to make sure that C&C_Last_Stand is bug free and that the patch as a whole is bug-free)
Although I will probobly wait untill I finish the new scripts.dll 2.2.3 (with the bug-fixes I need to make) before we proceed.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Mon, 23 January 2006 00:05] Report message to a moderator
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Re: Core Patch update 23 december [message #183318 is a reply to message #183170] |
Fri, 23 December 2005 11:28 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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CnC_FieldTS.mix is finished, and the final version is on the FTP.
But i can't use that .w3d file you sent me for walls, it causes a version mis-match, or crashes the clients. However I could make a different addition to the map to stop the vehichles from climbing the base walls.. This would take about 20 minutes, so just let me know...
(i have been trying to reach you on MSN).
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Re: Core Patch update 23 december [message #183379 is a reply to message #183170] |
Fri, 23 December 2005 14:26 |
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ok reborn, go ahead and do whatever you can to make C&C_Walls work with vehicle blockers.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Core Patch update 23 december [message #183410 is a reply to message #183379] |
Fri, 23 December 2005 17:48 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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While you're at it with the veh blockers, Reborn, could you add some to the hills in Canyon's field? It would save lots of people lots of time...
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: Core Patch update 23 december [message #183493 is a reply to message #183410] |
Sat, 24 December 2005 04:25 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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=HT=T-Bird wrote on Fri, 23 December 2005 19:48 | While you're at it with the veh blockers, Reborn, could you add some to the hills in Canyon's field? It would save lots of people lots of time...
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Well I could... But that was not requested from Mac as a fix, or anyone else from the BHS team. I am only making fixes or additions that they request.
If you really see it as a glitch or something that needs fixing, then speak to John Will.
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Re: Core Patch update 23 december [message #183863 is a reply to message #183170] |
Tue, 27 December 2005 20:25 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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Cool, Although I have played these maps a ton of time and will not really find anything new (except for titans new map) this would be good for a core patch...
However in the end I think their is only 1 server that will actually have these in rotation, the rest will probably only run the westwood stock maps
http://www.UNRules.com
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