Renegade Public Forums
C&C: Renegade --> Dying since 2003â„¢, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Obelisk shooting too high
Obelisk shooting too high [message #-991417] Mon, 18 November 2002 20:59 Go to next message
Anonymous
When i tried out the map, the obelisk and agt are shooting much more higher than it is. The blue house was placed in the right place, how to solve this problem?
http://us.f1.yahoofs.com/users/d27b3ede/bc/C&C+Death.zip?bcl9i29A7mLbs6UQ
http://us.f1.yahoofs.com/users/d27b3ede/bc/C&C+Death.zip?bcl9i29A7mLbs6UQ
http://us.f1.yahoofs.com/users/d27b3ede/bc/C&C+Death.zip?bcl9i29A7mLbs6UQ
http://us.f1.yahoofs.com/users/d27b3ede/bc/C&C+Death.zip?bcl9i29A7mLbs6UQ
http://us.f1.yahoofs.com/users/d27b3ede/bc/C&C+Death.zip?bcl9i29A7mLbs6UQ [Confused]
Obelisk shooting too high [message #-991416] Mon, 18 November 2002 23:42 Go to previous messageGo to next message
Anonymous
taken from Greg's how to in your how to folder:

quote:
b) Nod Obelisk (see Figure 3)
(1) Place controller object at tip
(2) Move –41 meters along Z axis

that is probably what your problem is...

cant tell - because your links do not work.
Obelisk shooting too high [message #-991415] Tue, 19 November 2002 17:59 Go to previous messageGo to next message
Anonymous
true
Obelisk shooting too high [message #-991414] Tue, 19 November 2002 08:25 Go to previous message
Anonymous
Why always changing the link?????? I hate this!
Previous Topic: C&C death- a silly map.
Next Topic: Land Air and Sea Mod: Needs Modders!!!
Goto Forum:
  


Current Time: Tue Dec 24 15:00:59 MST 2024

Total time taken to generate the page: 0.00721 seconds