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Re: Flamethrower uprgrade [message #163338 is a reply to message #163335] |
Fri, 15 July 2005 11:11 |
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Dr. Lithius
Messages: 609 Registered: March 2005
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Colonel |
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And I think the Flamethrower should work like it does in other games such as Return to Castle Wolfenstein.(Say. . .flames bouncing off walls instead of going through them.) However, that would require far more work than anyone at Blackhand Studios would be willing to do. IE, redoing a small chunk of the original source code.
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Re: Flamethrower uprgrade [message #163371 is a reply to message #163335] |
Fri, 15 July 2005 15:23 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Longer AND wider would be nice, but the doggone HUD in Renny doesn't support different reticles for each weapon. I'd like to see a system like Halo's (each weapon in Halo has it's own unique reticle).
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: Flamethrower uprgrade [message #163699 is a reply to message #163696] |
Tue, 19 July 2005 06:01 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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XeonTeam wrote on Tue, 19 July 2005 07:18 | I know, i have used this before to make cheats, so that you can shoot "around" corners.
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I'll have to try banking grenade launcher rounds around corners someday
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: Flamethrower uprgrade [message #165481 is a reply to message #165191] |
Fri, 05 August 2005 17:52 |
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TEKNIK
Messages: 142 Registered: August 2005 Location: United Kingdom
Karma: 0
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Im not really very good with modding, but i think you change that in the objects.ddb file?
- TEKNIK -
Forum E-Terrorist ~ Hijacking Threads Is What It's About!
Renegade Forums vs UC
The battle may be over, but the war lives on.
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