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Major Level Edit issue [message #114278] Sun, 12 September 2004 17:18 Go to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
After working on a level for SWMOD for a few days, all of the sudden Level Edit kept crashing every time I opened the level. I found out that it was the alpha blend by removing it from the material editor, in fact, when I would just turn off Alpha Blend in the "Shader" tab it wouldn't crash.

I've tried everything... I tried resetting the material editor, I tried merging the level into a test level that worked with alpha blending, I tried reinstalling Level Edit, I tried removing everything in the level except the terrain itself, I tried saving it as a different name, I tried importing it into Level Edit as a different name, I tried resetting all of the texture modifiers in Gmax, and the only thing that would work was reverting to an older saved file of the level and applying alpha blend to it. After that I went up every saved Gmax file, testing alpha blend on them, and as soon as I reached the first save I made today, it would crashed Level Edit again. It seems that every save I made in Gmax today somehow doesn't work in Level Edit with alpha blend on.

If anyone would like me to describe how Level Edit crashes, it either gives me a memory error or just closes. And yes, I have plenty of memory.

For my 1.5 years of Renegade level making I have NEVER come across a problem like this.

Can anyone please help me? I wouldn't like to know that I've wasted four hours today.
Major Level Edit issue [message #114296] Sun, 12 September 2004 19:42 Go to previous messageGo to next message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
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General (1 Star)
Looks like the sunday bug returns, lol.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
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Major Level Edit issue [message #114300] Sun, 12 September 2004 19:54 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
This was weirder than I thought. DeathAX helped me figure this out while you guys were sleeping (:rolleyes:) and the only solution was detaching the terrain in half, which has absolutely nothing to do with the alpha blend, it worked anyway. It still makes zero sense, and I still would like to know why the hell it does this.
Major Level Edit issue [message #114306] Sun, 12 September 2004 20:20 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Too many polygons for alpha blending to work right. Fucks up your video card. Use alpha blending with a minimum of polygons. That's my guess at the least, I break up my geometry into individual geometric pieces so I don't get issues like that at all.
Major Level Edit issue [message #114312] Sun, 12 September 2004 21:20 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
Karma: 0
General (3 Stars)
That's what I started to think. I guess you can't get away with not detaching hills and other areas of the level. I thought it'd save me a lot of time, but I was wrong.

Thanks for the help.
Major Level Edit issue [message #114336] Mon, 13 September 2004 04:15 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
Messages: 408
Registered: May 2003
Karma: 0
Commander
Lol i had the same problem with the Death rally map for renegade i made. The track alone was about 15,000 pollygons, and i kept trying to export it and it would crash all the time. Then later on i tried to detach the track into 9 seperate peices and it worked perfectly. For me i guess it was that my computer couldnt load that many polygons at once lol.

Good that you figured it out though.


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Major Level Edit issue [message #114344] Mon, 13 September 2004 05:47 Go to previous messageGo to next message
warranto is currently offline  warranto
Messages: 2584
Registered: February 2003
Location: Alberta, Canada
Karma: 0
General (2 Stars)
Gasp! Aircraftkiller helped someone without flaming him?!?!? The world is going to end!

Very Happy Razz
Major Level Edit issue [message #114400] Mon, 13 September 2004 14:25 Go to previous message
WNxCABAL is currently offline  WNxCABAL
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Registered: July 2004
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General (1 Star)
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