Poll: Should we fix bugs in westwood maps [message #98530] |
Thu, 01 July 2004 04:56  |
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The simple question I ask here is, is there anyone that doesnt think we should fix all possible bugs with the standard westwood maps (as in, fix anything where its clear that you werent supposed to be able to go there, drive there or shoot through there)[ 37 votes ] |
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fix the westwood map bugs |
34 / 92% |
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dont fix the westwood map bugs |
3 / 8% |
Various bugs exist in the standard westwood maps and buildings, including but not limited to:
the abillity to shoot through the top of the mountain on Field
the abillity to shoot the Nod base from behind the GDI barracks with a MRLS on Islands
the abillity to shoot through the glass in the weapons factory
the abillity to drive vechicles inside some buildings
the abillity to get on top of the GDI weapons factory and GDI barracks on Canyon.
the abillity to shoot through the glass in the tunnels on Islands
the abillity to drive vechicles onto the walls in Mesa, Walls and Walls Flying
The map designers did not intend for these things to happen, therefore they are clearly bugs.
Some people like some of these bugs (for example, some people like being able to get on the walls in Mesa or the barracks in Canyon). But that doesnt change the fact that they are bugs and that you shouldnt be able to get vehicles on the walls in Mesa or Walls and that you shouldnt be able to get on top of the barracks in Canyon or whatever else.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Sun, 16 January 2005 20:16] Report message to a moderator
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Poll: Should we fix bugs in westwood maps [message #98541] |
Thu, 01 July 2004 06:00   |
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maj.boredom
Messages: 95 Registered: February 2003
Karma: 0
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Recruit |
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If you consider the ability to get on top of the GDI weapons factory on Canyon a glitch, then so is the tunnel nuke of the Nod airstrip. Or the Ref jump on every map. Or any place you can wall hop on every map. On Canyon, you can jump off the bridge, over the barbed-wire, into the front barracks too. You're going to have to disable that move as well. Where does it end?
Its a simple matter if physics. You put a bridge that close to a ledge, how can you not realize that people can jump that far? Leave Canyon alone.
Professionalism: Not only a skill set, but a mind set as well.
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Poll: Should we fix bugs in westwood maps [message #98588] |
Thu, 01 July 2004 09:03   |
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GTCien
Messages: 22 Registered: March 2004 Location: Germany
Karma: 0
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Recruit |

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dont fix this one:
the abillity to drive vechicles inside some buildings
it is really funny!
as i said somewhere else in the forums this is one of the bugs that makes the game better!
(like the bug u can jump on the barracks --> canyon)
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Re: Poll: Should we fix bugs in westwood maps [message #98598] |
Thu, 01 July 2004 10:16   |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
Karma: 0
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Colonel |

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jonwil |
the abillity to shoot through the top of the mountain on Field
This impacts play negatively for one side, fix it.
the abillity to shoot the Nod base from behind the GDI barracks with a MRLS on Islands
This impacts play negatively for one side, fix it.
the abillity to shoot through the glass in the weapons factory
This impacts play negatively for one side, fix it.
the abillity to drive vechicles inside some buildings
Doesn't really hurt either side, and considering it rarely happens I don't care either way.
the abillity to get on top of the GDI weapons factory and GDI barracks on Canyon.
GDI can nuke under or over the Strip and can pointwhore from way outside the Nod base with tanks, so this balances out in the long run I think. Leave it.
the abillity to shoot through the glass in the tunnels on Islands
If you fix the WF bug, you should fix this too.
the abillity to drive vechicles onto the walls in Mesa, Walls and Walls Flying
Both sides can do it, and on walls it doesn't really provide much advantage nor is the B2B there worth the effort it takes. Leave it, it's fun to shoot people off the walls. Mesa has generally become accepted strategy and is not difficult to defend against, I would say leave it as it adds some strategy to a map that is otherwise fairly boring and straightforward.
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WOL: priestofb
FUD Online for Renegade character details
The preceding post was sponsored by FUD.
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Poll: Should we fix bugs in westwood maps [message #100143] |
Wed, 07 July 2004 09:08   |
KIRBY098
Messages: 1546 Registered: February 2003
Karma: 0
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General (1 Star) |
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stahlei | It would be nicer if jumping would be enhanced. Jumping on ref, on walls and erverywhere where it might be possible to jump on (litte walls, ref ledges ....)
would bring a lot of addition fun to renegade.
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And then, if we changed the name to n00begade, wouldn't that be cool too? And then we could have giant pink elephant blimp with heat seeking ferrets. Yeah, that would be cool too....
Deleted
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Poll: Should we fix bugs in westwood maps [message #112147] |
Mon, 30 August 2004 22:50   |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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How does "most servers" equate to "no one," that contradicts what you just said. If you look at the past, and remember certain events, you would notice that there was no official condemnation of the beacon weapons. They are both area of effect. Devinoch said, quite often, that it was built into Field. It takes teamwork to plant, and teamwork to defend. Furthermore, you need like three of them to really do anything remarkable.
Canyon is full of bugs, but the Airstrip-under-passageway-beacon is not an exploit of any kind. The weapon can reach it, it can damage it... That's why it is an orbiting satellite ion cannon, and a nuclear weapon. Even if the damage radius on both is ridiculously small, it's still designed into the game level.
I advise BHS on what should be fixed and we are basically going to fix everything that is a bug in the game, or at least that's the impression given. If it wasn't a bug, but most people say not to do it, it won't get fixed. Just enforce it on your server like you always have.
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