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Med tank vs Artillery Fraps [message #91617] Tue, 01 June 2004 12:50 Go to next message
spoonyrat is currently offline  spoonyrat
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Thanks to the following
Remekpl: Fraps capturing and webhost
Dancinrat: My opponent
Wurmrat: Server host
Doomflama: teaching me how to play field Smile

This is for FUD's benefit. An arty isn't gonna beat a med tank, right?
http://remek.anti-freez.net/spoony/artymed.wmv
Mobile Artillery: me
Medium Tank: Dancinrat

You might be thinking that's an unfair situation since Nod has the hill. Not the case.
http://remek.anti-freez.net/spoony/medarty.wmv
Medium Tank: me
Mobile Artillery: Dancinrat

What does this prove? Two things.

1. Tankskill is generally more important than what unit you're driving. (Which, I admit, is a point FUD was right to make)
2. Saying Arties suck in tank fights is the most retarded thing in the world

[Updated on: Tue, 01 June 2004 13:09]

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Med tank vs Artillery Fraps [message #91620] Tue, 01 June 2004 12:53 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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Colonel
Being retarded doesn't help much either,

I have destroyed mammoth tanks with the pistol It took about 15 min. But I did kill it.


http://www.n00bstories.com/image.fetch.php?id=1129285834
Med tank vs Artillery Fraps [message #91622] Tue, 01 June 2004 12:57 Go to previous messageGo to next message
Homey is currently offline  Homey
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I'd like to know how you could bring a mammy past half health with a pistol...it would repair too fast asuming someone is inside

Homey
Med tank vs Artillery Fraps [message #91623] Tue, 01 June 2004 12:58 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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I missed an arty shell near the end of the first tank fight. Can't remember the last time that happened Razz
Med tank vs Artillery Fraps [message #91624] Tue, 01 June 2004 13:00 Go to previous messageGo to next message
Homey is currently offline  Homey
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your ts talk button must be the same as the arty aimbot!!

Homey
Med tank vs Artillery Fraps [message #91626] Tue, 01 June 2004 13:18 Go to previous messageGo to next message
Spice
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Nodbugger

Being retarded doesn't help much either,

I have destroyed mammoth tanks with the pistol It took about 15 min. But I did kill it.


Total bullshit unless you were on a multiplayer practice by yourself and was shooting an open mammy....

The artilley owns tanks like it should. The only problem is it very low hp makes it a very easy target. There are alwasy corners though to hid behind and shoot though. Wink

Quote:

2. Saying Arties suck in tank fights is the most retarded thing in the world


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: Med tank vs Artillery Fraps [message #91627] Tue, 01 June 2004 13:20 Go to previous messageGo to next message
mahkra is currently offline  mahkra
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spoonyrat

What does this prove? Two things.

1. Tankskill is generally more important than what unit you're driving. (Which, I admit, is a point FUD was right to make)
2. Saying Arties suck in tank fights is the most retarded thing in the world


thank you for finally agreeing with me, spoony:

mahkra

if you're a lot better than another player, you'll win in a 1v1 vehicle fight most of the time regardless of the vehicles involved. skill matters a lot more than what character or vehicle you have.


mahkra

the simple fact is that mobile artilleries can do massive damage, but they can also be destroyed quite easily


and from the FUD page:

FUD

it's not going to last without engineer support for long ..., but it does pack a healthy punch, so you can at least be assured that you can do a lot of damage


FUD

Unless you're outside their range, I don't recommend taking on tanks with a Mobile Artillery as you will probably lose. Engineer support will often tip these battles in your favor, though, so don't be afraid to grab a repair buddy


i really don't understand what the problem is... FUD is saying that arties are pretty fierce but they die easily. what's so untrue about that?

also, in your first vid (the one where you're in the arty), that med tank driver sucked ass, and your arty still almost died. i don't really know what you were trying to prove by that... (oh, one other thing, too -- having a hill to hide behind is almost the same thing as being out of range... make some more vids where both tanks are out in the open on level ground, and see how well the arty holds up)
Med tank vs Artillery Fraps [message #91628] Tue, 01 June 2004 13:21 Go to previous messageGo to next message
Javaxcx
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Quote:

Lightly armored and fairly fragile, it's not going to last without engineer support for long in a one on one fight against most other vehicles, but it does pack a healthy punch, so you can at least be assured that you can do a lot of damage before you'd die in a scenario like the one just mentioned.


Note how it doesn't say that Artillery suck, but in fact commends the amount of damage that can be done against MOST other vehicles. There are two ways you can look at that: The technical way, where both tanks are standing still and firing direct shots at each other until one dies, in which case, against MOST other vehicles, the Artillery will die. Or the practical way, where driving skill comes into play, where you (just like your video) use terrian and movement to avoid being hit. Whichever way Deathgod meant to address it, I cannot say. So you'd have to ask him.

But also note, in your first video, you did win, yes, but you also suffered a great deal of damage in doing so; being left with 65 hitpoints. Or roughly 2 two medium shots remaining. Now, given the nature of the guide, as stated, for the newer players, I'd say those 2 shots are pretty weak ground for saying that your artillery will own everyone at tank on tank action. Especially seeing how skill comes into play, (as we have agreed).

Quote:

Be careful when taking on enemy tanks with a Mobile Artillery; unless you can outrange them they're probably going to kick your ass,


It's generally the same thing as I've stated before. Two shots isn't good enough ground to base that Artillery will own everyone at tank on tank combat. I would bet that an average of generally newer players would say that artillery lose in those situations more often then win. Which, of course, doesn't mean that they CAN'T win, but that wasn't the purpose of the guide.

Now, your second video doesn't really count. Because it has engineer support, and we stated:
Quote:

Lightly armored and fairly fragile, it's not going to last without engineer support for long in a one on one fight against most other vehicles


So that is already addressed in the guide.

Nice try though, you don't make a convincing argument.



http://n00bstories.com/image.fetch.php?id=1144717496


Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.

All your base are belong to us.
You have no chance to survive make your time.

[Updated on: Tue, 01 June 2004 13:22]

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Med tank vs Artillery Fraps [message #91629] Tue, 01 June 2004 13:22 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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i just shot at it for a long time a while back during the first week the game was out.

Ive also taken down the health of buildings with the pistol.


http://www.n00bstories.com/image.fetch.php?id=1129285834
Med tank vs Artillery Fraps [message #91630] Tue, 01 June 2004 13:25 Go to previous messageGo to next message
mahkra is currently offline  mahkra
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EXdeath7

Nodbugger

Being retarded doesn't help much either,

I have destroyed mammoth tanks with the pistol It took about 15 min. But I did kill it.


Total bullshit unless you were on a multiplayer practice by yourself and was shooting an open mammy....


actually this is complete and utter BS under any circumstances (with the latest version of the game, at least. i don't know how things worked before the game was patched.)

a mammy (even an empty one) will heal itself faster than a pistol can hurt it. it is IMPOSSIBLE to kill a mammoth tank with a pistol.
Med tank vs Artillery Fraps [message #91631] Tue, 01 June 2004 13:30 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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mahkra

EXdeath7

Nodbugger

Being retarded doesn't help much either,

I have destroyed mammoth tanks with the pistol It took about 15 min. But I did kill it.


Total bullshit unless you were on a multiplayer practice by yourself and was shooting an open mammy....


actually this is complete and utter BS under any circumstances (with the latest version of the game, at least. i don't know how things worked before the game was patched.)

a mammy (even an empty one) will heal itself faster than a pistol can hurt it. it is IMPOSSIBLE to kill a mammoth tank with a pistol.
no it isn't others have done it also.


http://www.n00bstories.com/image.fetch.php?id=1129285834
Med tank vs Artillery Fraps [message #91632] Tue, 01 June 2004 13:31 Go to previous messageGo to next message
Slicer_238 is currently offline  Slicer_238
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One thing I noticed on the arty one. Is you hit the hill with your shell and still damage the tank. Seconds 19-22 watch and you'l lsee you fire, hit the hill, and the med's health go down.

May Trey rest in forever bliss and happiness.
Med tank vs Artillery Fraps [message #91635] Tue, 01 June 2004 13:39 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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It happens at least twice in the second video too.

Also notice, in seconds 21-22, he gets back into the med, the turret is pointing away and the shell skyrockets but the artillery still gets damaged??

Sorry, this smells horribly like the time on volcano I came at your arty with a flamethrower, I was right up inside the minimum range, the turret turned, fired a shot above me (it couldn't aim lower) and I died. I was at full health.

Edit, here's an example of how it was.

http://homepage.ntlworld.com/k.livingston/range.jpg

This is the same map and same position as it was that time. I was roughly where the reticle is positioned, maybe an inch or so nearer but definetly behind the turret. You were hitting the hand of nod or something.. as I started to flame you, you turned the turret round. As SOON as it was turned enough, you fired and I was dead. Look at the dot; that's where the shell hits. Shells do good splash damage, but that would be GIANT splash to kill a fully healthed flamethrower in 1 hit (instantaneous too, I might add) from that distance, which does not happen in this game. I am not going to forget this kill as it was complete bullshit and I see no possible way it could have happened legitimately.

[Updated on: Tue, 01 June 2004 14:07]

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Med tank vs Artillery Fraps [message #91639] Tue, 01 June 2004 13:46 Go to previous messageGo to next message
mahkra is currently offline  mahkra
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Nodbugger

mahkra

a mammy (even an empty one) will heal itself faster than a pistol can hurt it. it is IMPOSSIBLE to kill a mammoth tank with a pistol.
no it isn't others have done it also.


using a pistol, you can fire off almost 13 full clips in a minute (including reload times). one full clip does a measly 3 damage to heavy armor, so in a full minute a pistol can't even do 40 damage to a mammoth tank.

after its armor is gone, a mammy will regenerate 2 points of health every second, which is 120 points of health per minute.

you would need FOUR pistols shooting the mammy at once to kill it.

i repeat: it is IMPOSSIBLE to kill a mammoth tank with *A* pistol.
Med tank vs Artillery Fraps [message #91640] Tue, 01 June 2004 13:48 Go to previous messageGo to next message
Nodbugger is currently offline  Nodbugger
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mahkra

Nodbugger

mahkra

a mammy (even an empty one) will heal itself faster than a pistol can hurt it. it is IMPOSSIBLE to kill a mammoth tank with a pistol.
no it isn't others have done it also.


using a pistol, you can fire off almost 13 full clips in a minute (including reload times). one full clip does a measly 3 damage to heavy armor, so in a full minute a pistol can't even do 40 damage to a mammoth tank.

after its armor is gone, a mammy will regenerate 2 points of health every second, which is 120 points of health per minute.

you would need FOUR pistols shooting the mammy at once to kill it.

i repeat: it is IMPOSSIBLE to kill a mammoth tank with *A* pistol.


well i have done it before.


http://www.n00bstories.com/image.fetch.php?id=1129285834
Med tank vs Artillery Fraps [message #91641] Tue, 01 June 2004 13:52 Go to previous messageGo to next message
mahkra is currently offline  mahkra
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Nodbugger

well i have done it before.


yes, and as you stated earlier, it was

Nodbugger

back during the first week the game was out


and like i said,

mahkra

it is IMPOSSIBLE to kill a mammoth tank with a pistol.
mahkra

(with the latest version of the game, at least. i don't know how things worked before the game was patched.)
Med tank vs Artillery Fraps [message #91644] Tue, 01 June 2004 13:59 Go to previous messageGo to next message
Homey is currently offline  Homey
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You guys know what the aiming is? That is where the servers sees him aiming, that is why you don't get splash, or have to shoot at a building for like 10seconds before damage is done, the server sees you aiming at a wall while the turret is slowly moving around. This is why when your the host you see people shooting at walls will tanks, you cannot get splash, but if you hit vehicles or infantry with the shell damage counts but still not as much as it should since splash hurts the tank too.

Homey
Med tank vs Artillery Fraps [message #91650] Tue, 01 June 2004 14:12 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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I didn't have engineer support. I WAS the Hotwire. Remekpl, the passenger, didn't do anything at all except record the tank fight on fraps.

Remember those videos aren't from my viewpoint, they're from my passenger's viewpoint. That's why the aiming is screwed up, especially since Remek's FPS is reduced by the fraps.
Med tank vs Artillery Fraps [message #91654] Tue, 01 June 2004 14:20 Go to previous messageGo to next message
spoonyrat is currently offline  spoonyrat
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Javaxcx

I'd say those 2 shots are pretty weak ground for saying that your artillery will own everyone at tank on tank action.


I didn't say any amateur could kill a med with an arty nine times out of ten. I said a good arty player could.

Of all the ground vehicles arty usage probably takes the most skill to master, except maybe the light+rav and apc+pic
Med tank vs Artillery Fraps [message #91673] Tue, 01 June 2004 15:16 Go to previous messageGo to next message
Slicer_238 is currently offline  Slicer_238
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Still doesn't make sense how you hit the hill, your shell explodes on the hill, and yet you still damage the tank.

May Trey rest in forever bliss and happiness.
Med tank vs Artillery Fraps [message #91693] Tue, 01 June 2004 16:42 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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An art can take a med if they are able to dodge and repair when they can...the same can be said for the med. Sadly more often than not though that art loses because some minigunner is also firing at it, and its shitty armor is its weakness. Dont even get me started about being n00bjetted to death in 5 seconds. :huh:
Med tank vs Artillery Fraps [message #91711] Tue, 01 June 2004 17:31 Go to previous messageGo to next message
Homey is currently offline  Homey
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Slicer_238

Still doesn't make sense how you hit the hill, your shell explodes on the hill, and yet you still damage the tank.

Homey

You guys know what the aiming is? That is where the servers sees him aiming, that is why you don't get splash, or have to shoot at a building for like 10seconds before damage is done, the server sees you aiming at a wall while the turret is slowly moving around. This is why when your the host you see people shooting at walls will tanks, you cannot get splash, but if you hit vehicles or infantry with the shell damage counts but still not as much as it should since splash hurts the tank too.

Go test it out with some friends with an arty, get them to drive around then start to shoot the wf when ur the host, you will see.


Homey
Med tank vs Artillery Fraps [message #91712] Tue, 01 June 2004 17:35 Go to previous messageGo to next message
Spice
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You cant kill a mammy with a pistol its health will regenerate and compinsate for the damage you do when its armor is gone. Confused

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Med tank vs Artillery Fraps [message #91713] Tue, 01 June 2004 17:37 Go to previous messageGo to next message
Javaxcx
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spoonyrat

Javaxcx

I'd say those 2 shots are pretty weak ground for saying that your artillery will own everyone at tank on tank action.


I didn't say any amateur could kill a med with an arty nine times out of ten. I said a good arty player could.

Of all the ground vehicles arty usage probably takes the most skill to master, except maybe the light+rav and apc+pic


Our guide, as STATED, was directed at the ametuer player, not this "good" player. Nor was the purpose of the guide to tell people how to master it. The guide explains the nature of the vehicle, not the intricacies involved in "mastering" it.

Furthermore, engineer support implies "any means which an engineer repairs your vehicle while in a combat situation." So that includes you hopping out of your vehicle to repair.



http://n00bstories.com/image.fetch.php?id=1144717496


Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.

All your base are belong to us.
You have no chance to survive make your time.
Med tank vs Artillery Fraps [message #91719] Tue, 01 June 2004 18:11 Go to previous messageGo to previous message
flyingfox is currently offline  flyingfox
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But homey, in video 2 he damaged the arty when it was completely behind the hill.
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