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Home » Renegade Discussions » Tactics and Strategies » GDI is far more superior than NOD
GDI is far more superior than NOD [message #-980985] Tue, 23 April 2002 01:00 Go to previous messageGo to next message
Anonymous
from my experience, if this is the practice map, then you can attack the factory/airstrip for both sides without the guard tower/obelisk firing, but Nod's refinery is also exposed, but I seem to be able to shoot the advanced guard tower with a mobile artilley without getting shot back.
hard to tell who gets the disadvantage here.
GDI is far more superior than NOD [message #-980984] Tue, 23 April 2002 03:21 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by aircraftkiller2001:
Come on, you don't know that it's not NOD? Sheesh dudes, it's Nod.

Sheesh dude, it's "Brotherhood of Nod".

GDI is far more superior than NOD [message #-980983] Wed, 24 July 2002 09:57 Go to previous messageGo to next message
Anonymous
the title says enough about the knowledge..."superior to" not, "far more superior than".

GDI and Nod are equal.

The AGT deals constant, accurate, and weaker damage, while the Obelisk does pulsed, inaccurate, and MASSIVE damage. It's harder to get a vehicle to the Obelisk, and harder to get infantry to the AGT.

Nod's stealth units are countered by GDI's power units.

The stealth tank can EASILY take on a Mammoth, or even a medium. THe stealth tank is designed to sneak around behind and let loose before the bad guys know what hit them. Of course you can't sneak up on someone when you're right next to them!

Likewise, so can a light tank. THe turret is mounted farther back on the chassis, and the whole thing sits lower. That makes the light tank able to hide around corners, pop up and fire a few shots, then duck back under cover. Or, it can take a more direct approach, running up next to the GDI tanks, where they can get in under the guns and do damage quickly.

THe GDI tanks are designed around survivability and raw firepower rather than speed and stealth. They are meant to get the enemy before the enemy can GET that close.

Raveshaw and Sydney are also pretty much equal. Sydney does more damage per hit, while Raveshaw is harder to hit(smaller) and fires faster.
GDI is far more superior than NOD [message #-980982] Wed, 24 July 2002 12:31 Go to previous messageGo to next message
Anonymous
WOL Stats from my favorite server Since Apr 14, 2002:

GDI: Total Score = 24,554,343 / Wins = 832
NOD: Total Score = 23,717,890 / Wins = 700

My personal stats for this month:
GDI: Better than 2:1 win:loss ratio
N0D: About 1:.75 win:loss ratio

From that data it would appear that GDI does have the overall winning advantage. Maybe the players on the server and myself both don't play n0d as well as we could? Possibly, but the numbers above seem relatively clear to me.

[ July 24, 2002, 19:41: Message edited by: Jeg ]
GDI is far more superior than NOD [message #-980981] Fri, 26 July 2002 10:24 Go to previous messageGo to next message
Anonymous
The AGT is easily destroyed early in a game. A well driven buggy and 2 basic engies make it a simple task.
GDI is far more superior than NOD [message #-980980] Fri, 26 July 2002 10:41 Go to previous message
Anonymous
Jeg
Recruit
Member # 15541

Member Rated:
posted July 24, 2002 19:31
--------------------------------------------------------------------------------
WOL Stats from my favorite server Since Apr 14, 2002:

GDI: Total Score = 24,554,343 / Wins = 832
NOD: Total Score = 23,717,890 / Wins = 700

My personal stats for this month:
GDI: Better than 2:1 win:loss ratio
N0D: About 1:.75 win:loss ratio

From that data it would appear that GDI does have the overall winning advantage. Maybe the players on the server and myself both don't play n0d as well as we could? Possibly, but the numbers above seem relatively clear to me.

----

Remember, it's Nod, not NOD.
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