Unit Balance [message #88385] |
Tue, 18 May 2004 12:20   |
spoonyrat
Messages: 406 Registered: December 2003 Location: England
Karma: 0
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Commander |
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Aircraftkiller | I'm considered to be one of the best pilots in this game and fly better than most everyone else I've met before
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um yeah, I beg to differ... I admit you're one of the better flyers but I can name quite a lot who are better
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Unit Balance [message #88398] |
Tue, 18 May 2004 12:33   |
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Javaxcx
Messages: 1943 Registered: February 2003 Location: Canada, eh?
Karma: 0
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General (1 Star) |
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Aircraftkiller | I'm considered to be one of the best pilots in this game and fly better than most everyone else I've met before, yet I still get shot down by some newbie with a n00b cannon in five seconds if I'm just trying to get back to base.
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So let me get this straight. You want to be able to fly back to base and have to face no opposition? That isn't balancing the game, it's manipulating it in your favour.
Quote: | The issue isn't about how skilled with flight you are, because there's too many places for "snipers" to hide and destroy aircraft easily. You hide under the bridge, someone will pop out of the "tunnel" and shoot you up, forcing you to go above... Where you get shot down anyway.
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I still don't understand why you fly your aircraft into an area that you're suggesting has many snipers laying in wait. That IS an issue about how skilled you are. No intelligent pilot in Renegade would fly into a nest of snipers.
Quote: | The issue is that they're overpowered n00b units right now and need to get fixed to balance the game out for everyone, not just "snipers" who only use that class of unit and expect to have the game stay the same so that they don't have to learn anything new.
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Stop generalizing the sniping community. I don't waste my ammo on aircraft, and I can say that many people who come into our server don't either.
Quote: | Sorry to tell you this, but I've been playing this far longer than you have, and use all the units on a regular basis. I'm not just an aircraft pilot, I also use "snipers" and it's just as easy for me to shoot them down with the n00b cannon as it is to take them out in an air battle.
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I'm not exclusively a sniper, I also purchase aircraft if I feel like it, and I can honestly say that I rarely have issues with snipers. If I do, it's often my own fault for flying in a bunch of them alone. I don't care how many mere months more you've been playing than I have, that doesn't make you right.
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Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.
All your base are belong to us.
You have no chance to survive make your time.
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Unit Balance [message #88409] |
Tue, 18 May 2004 12:53   |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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I shouldn't be wasted by someone in five shots with instantly hitting projectiles that have no accuracy penalty or distance limitation. That is the entire problem here, why can't you see it?
Would it be more balanced out if the Orca and Apache weapons went 300 meters and instantly hit their target like the "snipers" do? Obviously not because they'd own everything they can damage, sort of like what the "snipers" do.
You miss the entire point, "snipers" aren't AA units, it doesn't matter if there were 50 in the game, they shouldn't be damaging aircraft. Missile, laser, bullet, and tank cannon armed units should be damaging them.
If you don't waste ammunution on aircraft, then how can you sit here and talk about how balanced it is? For fuck's sake the least you can do is argue about something that concerns you.
If you rarely have issues with "snipers" then you're a bloody liar, or you're a god at this game and have some kind of speed and armor hack to stay alive against their projectiles.
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Unit Balance [message #88416] |
Tue, 18 May 2004 13:07   |
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Javaxcx
Messages: 1943 Registered: February 2003 Location: Canada, eh?
Karma: 0
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General (1 Star) |
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Aircraftkiller | I shouldn't be wasted by someone in five shots with instantly hitting projectiles that have no accuracy penalty or distance limitation. That is the entire problem here, why can't you see it?
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Why should snipers have an accuracy penalty? For realism? LOL, you yourself said: Quote: | Nothing in C&C is realistic
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The logic still stands. Snipers heavily damage light armour, aircraft are made with light armour, therefore snipers heavilty damage aircraft.
You haven't addressed this once. Stop avoiding it.
Quote: | Would it be more balanced out if the Orca and Apache weapons went 300 meters and instantly hit their target like the "snipers" do? Obviously not because they'd own everything they can damage, sort of like what the "snipers" do.
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No, because I find the Orcas and Apaches to already be balanced.
Quote: | You miss the entire point, "snipers" aren't AA units, it doesn't matter if there were 50 in the game, they shouldn't be damaging aircraft. Missile, laser, bullet, and tank cannon armed units should be damaging them.
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Wow, I'm surprised that you of all people would resort to the realism card when he himself has denounced it. If nothing in Renegade is supposed to operate realistically, why would you change issues on the pretense of realism?
Quote: | If you don't waste ammunution on aircraft, then how can you sit here and talk about how balanced it is? For fuck's sake the least you can do is argue about something that concerns you.
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This is only the beginning. If you change something like this which doesn't need changing, you'll do it again, and again, and again eventually until it does concern me.
Quote: | If you rarely have issues with "snipers" then you're a bloody liar, or you're a god at this game and have some kind of speed and armor hack to stay alive against their projectiles.
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I can honestly tell you I don't have issues with snipers and aircraft. If my Orca gets shot down, it's because I left myself open to it. It's certainly not the sniper's fault he owned me.
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Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.
All your base are belong to us.
You have no chance to survive make your time.
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Unit Balance [message #88421] |
Tue, 18 May 2004 13:25  |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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No, they need an accuracy penalty to make them less powerful. As it stands they're one of the most powerful units in the game, if not the most. Rifle soldiers have it, and they're just a basic unit. Going up the ladder of units shouldn't mean you get perfection for buying a unit, you should get disadvantages that can hamper your ability to destroy what you're shooting for. I'm not asking for Artillery style shot degradation, just a simple 0.5 meter offset so that it doesn't ALWAYS hit directly in the center of where you're aiming.
I'm not basing this off realism, and assuming I did because I never said it is a logic fallacy. Snipers damage aircraft heavily because their armor type is susceptible to the armor.ini bug with light armor versus shrapnel warheads, which is why I said "that's a bug" if you fucking read what anyone wrote instead of assuming everything.
You find them balanced. The majority of forum goers here don't, and they're the ones arguing against you.
I never said anything about realism in that post, once more. I said this:
"You miss the entire point, "snipers" aren't AA units, it doesn't matter if there were 50 in the game, they shouldn't be damaging aircraft. Missile, laser, bullet, and tank cannon armed units should be damaging them."
Snipers aren't AA units in C&C. It's THAT SIMPLE... The others aren't, but they don't have a fucking 300 meter range with instant hitting projectiles that destroy vehicles in five shots.
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