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Re: Cheaper units on the stock maps [message #461503 is a reply to message #461372] Tue, 10 January 2012 08:42 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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i need to arrange a place for the screenshots to be sent first.

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Re: Cheaper units on the stock maps [message #461504 is a reply to message #461372] Tue, 10 January 2012 08:45 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Here's the fixed infinite ammo plugin, I tested it with the Gunner and it also makes sure C4/beacons don't get infinite ammo.

Both CW.cc servers are running an older version of my GameSpy support plugin that don't support passworded servers, Caveman needs to upgrade to the latest version. As a result of that the server show up as non-passworded on GameSpy.



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Re: Cheaper units on the stock maps [message #461508 is a reply to message #461504] Tue, 10 January 2012 10:11 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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I knew I forgot something this morning.. I will update it now.

CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


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Re: Cheaper units on the stock maps [message #461509 is a reply to message #461372] Tue, 10 January 2012 10:32 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Yeah working now, but only cw.cc server 1 is listed on GSA, they're both on WOL (not sure if you're aware of that).

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Re: Cheaper units on the stock maps [message #461579 is a reply to message #461372] Wed, 11 January 2012 16:05 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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we did a series of cws just now (first proper gameplay test besides the odd mucking about) - noticed three issues

1. the !ready command worked fine the first map we did it. for subsequent maps, it basically certified itself as !ready even though we hadnt all typed the command yet
2. on cityfly, harvesters didn't work - they just stopped dead after being produced
3. on wallsfly, we got horrible visual errors - could see through the mountain walls, but not see each other or the harvester


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Re: Cheaper units on the stock maps [message #461581 is a reply to message #461372] Wed, 11 January 2012 16:35 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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2. and 3. are easy to fix. They're one of the dumb issues I discussed in my first reply in this topic. Walls ground isn't affected by the vis bug from the looks of it, while walls fly is.

For the !ready command, could you give me the player count, and whether everyone was loaded? How many subsequent maps were there? Did any green messages show up when someone used chat on those subsequent maps where !ready is bugged? Did it show any of the messages about the game automatically starting in X seconds?


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Re: Cheaper units on the stock maps [message #461582 is a reply to message #461372] Wed, 11 January 2012 16:53 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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player count: 2v2
i think i was the slowest load, and it seemed like the 10-second count started round about the time i finished loading, or maybe just before. but it also said "gameplay starts in 120/90 seconds etc" at the same time it was counting down from 10.

how many maps: first map was field, !ready worked fine then.
volcano, cityfly, complex, wallsfly, and canyon were bugged. but we skipped cityfly and wallsfly anyway cos of the other issues


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Re: Cheaper units on the stock maps [message #461586 is a reply to message #461582] Wed, 11 January 2012 17:12 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Spoony wrote on Wed, 11 January 2012 16:53


i think i was the slowest load, and it seemed like the 10-second count started round about the time i finished loading, or maybe just before. but it also said "gameplay starts in 120/90 seconds etc" at the same time it was counting down from 10.


Did it do the 10 second countdown immediately after the map was loaded or did the other players type !ready first? Did the exact same behavior happen on subsequent maps?

I just rechecked the code and every time a new map is loaded I set a switch that's used to check whether the match has been reset to false and I clear the list of people who typed !ready like it's supposed to. My suspicion is that it ignores players who haven't loaded yet (because of how shitty the engine is), I have another method to check if all players typed !ready that should always work, if it is indeed an error with this.


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[Updated on: Thu, 12 January 2012 06:04]

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Re: Cheaper units on the stock maps [message #461609 is a reply to message #461372] Thu, 12 January 2012 06:58 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Here are the fixes for Walls fly and City fly.

http://dl.dropbox.com/u/21865790/clanwars%20modded%20maps%20cost%20changes%20v2. 0.zip


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Re: Cheaper units on the stock maps [message #461612 is a reply to message #461372] Thu, 12 January 2012 07:30 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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thx

apparently the other players - who had faster loadtimes than me - all typed !ready before i loaded. i guess, then, that we could workaround the issue by nobody typing !ready until everyone else is loaded.


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Re: Cheaper units on the stock maps [message #461615 is a reply to message #461372] Thu, 12 January 2012 07:44 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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That should work. I'll use another method internally to check whether all the players typed !ready, that should fix the issue.

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Re: Cheaper units on the stock maps [message #461627 is a reply to message #461372] Thu, 12 January 2012 15:30 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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cityfly harvesters are fixed, but for some reason i get unplayably low fps (just on that map)

wallsfly visual error doesn't seem to be fixed. the central mesa and a lot of the rocks - plus the harvesters and other players - are invisible to me until i shoot something like the enemy harvester, then everything becomes visible again. odd

but the solution to the !ready issue does work; people just need to wait for all players to load before anyone types !ready.
also, the automatic reset that should happen after 120 seconds doesn't seem to happen; i.e. if you don't do the manual !ready and just let the 2 minutes run out, nothing happens.


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[Updated on: Thu, 12 January 2012 15:35]

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Re: Cheaper units on the stock maps [message #461628 is a reply to message #461372] Thu, 12 January 2012 15:41 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Could you make a screenshot of the graphical glitches on walls fly? I was able to reproduce it and I fixed a big one in the middle.

Gonna fix City flying in a bit, the VIS system needs to be recalculated which takes ages (and the level editor never states if it's needed or not).


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[Updated on: Thu, 12 January 2012 15:43]

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Re: Cheaper units on the stock maps [message #461631 is a reply to message #461372] Thu, 12 January 2012 16:09 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Tell me if this version fixes the lag issue on city_fly:

http://dl.dropbox.com/u/21865790/C%26C_CW_City_Flying.mix

I'll take a look at the 'Reset Match' plugin first thing tomorrow after getting home.


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[Updated on: Thu, 12 January 2012 16:09]

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Re: Cheaper units on the stock maps [message #461634 is a reply to message #461372] Thu, 12 January 2012 16:56 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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wallsfly

this was after switching to the second version of wallsfly.
  • Attachment: wallsfly2.jpg
    (Size: 46.90KB, Downloaded 156 times)


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Re: Cheaper units on the stock maps [message #461643 is a reply to message #461372] Fri, 13 January 2012 00:16 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Try this walls fly file:

http://dl.dropbox.com/u/21865790/C%26C_CW_Walls_Flying.mix


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Re: Cheaper units on the stock maps [message #461645 is a reply to message #461372] Fri, 13 January 2012 04:21 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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k:

wallsfly seems to be entirely fixed, thx

cityfly fps seems to have improved, but the harvs not moving is back again. (same problem in the 1st copy of cityfly that was fixed in the 2nd)
and another problem has surfaced: the obelisk fires double shots, for some reason :/ killed an APC in a single volley, by firing twice.


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[Updated on: Fri, 13 January 2012 04:32]

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Re: Cheaper units on the stock maps [message #461647 is a reply to message #461645] Fri, 13 January 2012 04:25 Go to previous messageGo to next message
Caveman is currently offline  Caveman
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Dont forget super ob!

CarrierII wrote

BLUEHTHEN YOU AR NOT JUST A BIG CHEATAS AND YOU THE BIG HEAD JUST YOU USE FLY H4X FUCK YOU BIG CHEATAS YOUR CHEATZ IS BAD YOU WANT I WRAUGHT THIS YOUR CHEATZ IS BAD HEY IS 1 YEAR YOUR PROMESS A FLY HAX IN MULTIPLAYER AND IS DONT JUST TROOPRM02 I TELL IT ALL WHO REPLYER IN THIS FORUM YOU CHEATZ

Please don't make me type something like that again, not using puntuation is annoying.


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Re: Cheaper units on the stock maps [message #461648 is a reply to message #461372] Fri, 13 January 2012 04:32 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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i cant believe i forgot that lol

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Re: Cheaper units on the stock maps [message #461653 is a reply to message #461372] Fri, 13 January 2012 07:16 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Haha, I know what the issue with that is (and it randomly pops up, just like the issue you had with Walls fly, which I don't think is present on Walls). Yeah the level editor is pretty shit so you always need to check for those issues.

Did you check all the other maps btw? If you want to have changes to costs (or a lot of other possible things) in the future, these headaches with all the map issues won't be present as all the maps are properly prepared and it's just a matter of updating the <map_Name>.ddb inside the .mix file, luckily enough.

Here's a new version of City with the super Obelisk removed and the Harvesters fixed, I also redid the lightning with different settings as it appeared to be off badly (sadly I don't know what settings Westwood used for the lightning on their maps.

http://dl.dropbox.com/u/21865790/C%26C_CW_City_Flying.mix

Will check the 'Reset Match' plugin in a few hours.


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[Updated on: Fri, 13 January 2012 07:30]

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Re: Cheaper units on the stock maps [message #461675 is a reply to message #461372] Fri, 13 January 2012 12:19 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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You said earlier in this thread that: "also, the automatic reset that should happen after 120 seconds doesn't seem to happen; i.e. if you don't do the manual !ready and just let the 2 minutes run out, nothing happens."

I can't reproduce this either with 1 or 4 players, does this happen every time on the cw.cc server or randomly?

I've got a new version of the 'Reset Match' plugin, I use a different internal method to check if everyone typed !ready (when a person types !ready), it might fix the issue you were having.

Also, the plugin at the moment spams host messages, on IRC (later when a bot is running) this spam might be annoying, I could change the host message to a white coloured message (with the CMSG console command) that also plays a sound, there's no difference in-game but all the spam won't show up on IRC. Do you like me to add that?



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Re: Cheaper units on the stock maps [message #461717 is a reply to message #461372] Sat, 14 January 2012 13:51 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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k, that's fixed everything - cityfly is all fine now, and the !ready plugin fixes the earlier issue as well. thanks

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Re: Cheaper units on the stock maps [message #461980 is a reply to message #461372] Mon, 23 January 2012 18:36 Go to previous messageGo to next message
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Have there been any issues with the 'Reset Match'/!ready plugin or the maps? I'd like to create a release topic for the plugin, knowing it has been tested quite a bit, so it can also be a standard for lobby wars/comm wars games in general.

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[Updated on: Mon, 23 January 2012 18:37]

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Re: Cheaper units on the stock maps [message #461981 is a reply to message #461372] Mon, 23 January 2012 18:42 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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!ready plugin is all fine

one guy did have the visual issues on wallsfly again, i'm not sure if he has the most recent version of the map... but i guess if he had an earlier version it wouldn't even load?

i'll find out


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Re: Cheaper units on the stock maps [message #461982 is a reply to message #461372] Mon, 23 January 2012 18:47 Go to previous message
iRANian is currently offline  iRANian
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Okay thanks.

Edit: The visual issues should be the same for everyone the way Renegade works so it's likely the case he downloaded an outdated version.


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[Updated on: Mon, 23 January 2012 18:52]

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