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Best Sniping spots! [message #-966618] Wed, 11 September 2002 08:53 Go to previous messageGo to next message
Anonymous
quote:
n00bs duck and it's pointless.
you calling me a n00b?!

Ducking is not pointless, when standing behind a rock you can duck behind it right... stupid... [Embarrassed]
Best Sniping spots! [message #-966617] Thu, 12 September 2002 10:58 Go to previous messageGo to next message
Anonymous
Well, I guess I can shed a few... [Razz]

Complex - at the left enterence on both sides, there's a little hill you can snipe on. You'll probably take some damage from tiberium though.

Walls_flying - on the hand of nod and WF for sure. It's even better if you use the lower class snipers (and logan) since they'res a big chance they'll never see you.

Also, getting on the pp and refinary is good as well.

Canyon - in those towers behind refinary, alot of people don't seem to notice people up there too often. I also say under the bridge in gdi's base is good for sniping, if you wait by ducking in the one part, you can also get a good amount of PT frags [Razz]

I also like sniping (as nod) on top of the barrax.

City (both) - favorite overall spot in all maps, is classified [Razz]

sniping on the bridge has to be second, people on the ground don't seem to notice you a big portion of the time.

Oh, and if you use the lower class snipers, you won't have to move as much. Exp. if your well hidden.

[ September 12, 2002, 17:59: Message edited by: generalfox ]
Best Sniping spots! [message #-966616] Thu, 12 September 2002 12:01 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by ADM:

As a sniper you should never stop moving unless you are chatting. You should never duck either, n00bs duck and it's pointless.

I'm going to have to disagree. It can indeed be the difference between being seen and being hidden. (More or less, this would be more effective for BHS, or Deadeye).

If you have a headshot lined up, fire, pull back, and hide, that way, when the ~360 degree veiw is initaited after death, you won't be seen, hence, won't be hunted.

Now, this doesn't always work in every level, but it works well in levels like Complex.
Best Sniping spots! [message #-966615] Fri, 13 September 2002 17:42 Go to previous messageGo to next message
Anonymous
When snipers get noticed, they lose any advantage they had. Then they die.
Best Sniping spots! [message #-966614] Fri, 13 September 2002 08:29 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by ADM:
Renegade isn't about camping, the best survive by moving and getting noticed. The best can cope under pressure and use it's advantages.

This is so true! wht do you think happens when another snipers sees you move(ing)? they will try to attack you BUT, to do this they must show them self and by doing that they are able to be killed, even if you don't know where they are! some people just shoot away and miss and what that does is give the person getting shot at an idea of where you are!(this is also true with deadeyes/black hands) So you should only shoot when you have a clear shot... for the head [Razz]
Best Sniping spots! [message #-966613] Fri, 13 September 2002 09:00 Go to previous messageGo to next message
Anonymous
Here's my 2 cents:

In city while playing as Nod, I buy a sakura (the alternate one, harder to see because there isn't as much skin showing, lol [Wink] ) or BHS and hitch a ride with some engies in a transport. I have them fly over the weapons factory, NOT stop moving, and head for the refinery. The enemy won't have a clue you're up there if you do it like this. Feel free to snipe anyone going for the refinery while it dies, then just keep sniping 'till you run out of ammo. After that, deploy a nuke beacon if you've got it (Wait untill you're done, it'll give away your position).
Best Sniping spots! [message #-966612] Fri, 13 September 2002 09:37 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by TestGun:
quote:
Originally posted by ADM:
Renegade isn't about camping, the best survive by moving and getting noticed. The best can cope under pressure and use it's advantages.

This is so true! wht do you think happens when another snipers sees you move(ing)? they will try to attack you BUT, to do this they must show them self and by doing that they are able to be killed, even if you don't know where they are! some people just shoot away and miss and what that does is give the person getting shot at an idea of where you are!(this is also true with deadeyes/black hands) So you should only shoot when you have a clear shot... for the head [Razz]
Deadeye and BHS would naturally have the advantage, based on the type of ground cover is present. You can get many shots off without being seen; even unload all your ammo if you aren't skilled enough, and the opposing sniper won't know where you are unless they see you in the midst of shooting.

Havoc/Sakura on the other hand... Just hope for your head shot.
Best Sniping spots! [message #-966611] Fri, 13 September 2002 23:26 Go to previous messageGo to next message
Anonymous
quote:
the opposing sniper won't know where you are unless they see you in the midst of shooting.
This is wrong, you have to add other factors besides sight, if seeing is believing for you, you have a long ways to go in renegade sniping. There are sounds, bullet holes, other team mates lookin at something. so i can easly spot a Deadeye/Black hand sniper even if they are not in my LOS.
Best Sniping spots! [message #-966610] Sat, 14 September 2002 04:02 Go to previous messageGo to next message
Anonymous
Of course, but you can't hear sounds if the sniper is across the map. Bullet holes can be seen, but could also be the product of someone else shooting at you.

I'm not refering to a sniper being sniped, I'm refering to someone who is on the move, attempting to attack the opposing team's base.
Best Sniping spots! [message #-966609] Sat, 14 September 2002 09:17 Go to previous messageGo to next message
Anonymous
ohh, i based my whole post on sniper vs. sniper game. and what i meant by the sounds is the when the shot was fired and the sound it made when it hit the ground, then the bullet hole would be the result.
Best Sniping spots! [message #-966608] Sat, 14 September 2002 10:19 Go to previous messageGo to next message
Anonymous
even if you don't hear the shot, there'll be a snapping sound when the bullet hits near you.
Best Sniping spots! [message #-966607] Sat, 14 September 2002 23:37 Go to previous messageGo to next message
Anonymous
For example, if you are on Nod on Canyon, as a BHS, and you go behind the crates at the end of the strip. You see a GDI soldier coming across that field. He can't hear the shot being fired, and he can't hear that little crunch when it hits a wall, because he's too far away from the wall should you miss.

[ September 15, 2002, 15:15: Message edited by: Javaxcx ]
Best Sniping spots! [message #-966606] Sun, 15 September 2002 08:04 Go to previous messageGo to next message
Anonymous
Best place to snipe is anywhere with a SBH with a sniper rifle...Walls, Field and Under being my favorites...others are too big and with too little action in the center with troops (City for one), although my favorite is Hangmans Canyon and being a Havoc...dust keeps ya well hidden to all 'cept excperienced counter snipers...
Best Sniping spots! [message #-966605] Tue, 17 September 2002 01:21 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by ADM:
If you are a very good sniper in Renegade, you don't camp behind rocks and trees waiting for someone.

You use edges of high points to hide your body while you move back and forth and randomizing your attack rates.

As a sniper you should never stop moving unless you are chatting. You should never duck either, n00bs duck and it's pointless.

AGREED! There's nothing more I like, when sniping, is units that stay PERFECTLY still and duck when shot at.. still staying still.. or the people when they get into a fire fight. They stop dead and worry about aiming and NOT moving. These are the times that I wish I could stop just to type and tell them how dumb they are.

What they need are insult buttons! that cause a sound to be played in the vicinity of yoiur character so only nearby units can hear.

As for tactics, Movement is key, and changing your location constantly!

Although, one place where there is a glitch in the map is hourglass near the left side looking into a base.. the wall looks like it curvse away like this: "/" but in actual fact, there's an invisible portion that is there that goes straight up from the base.. like this "|/"
You can safely look into their base and peep out to snipe in an instant then pop back in... this is better for GDI as the AGT will fir missiles when spotting a player! and the Obelisk is just that much slower. The only way against this is to spot this problem ad ready your sniper cursor just beside their head.... then wait for them to take the bait of another kill.....

Hope you like this one [Wink]
Best Sniping spots! [message #-966604] Tue, 17 September 2002 04:43 Go to previous messageGo to next message
Anonymous
HEy hey not only those:
in the Under:
Dark Areas...
Above the Airstrip and NOD tib. Refinery
GDI base entracne "rock"
above the cliffs are NOT RECOMMEDED
NOD base entrance "rock"
Best Sniping spots! [message #-966603] Wed, 18 September 2002 02:12 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Havoc _elite:
quote:
n00bs duck and it's pointless.
you calling me a n00b?!

Ducking is not pointless, when standing behind a rock you can duck behind it right... stupid... [Embarrassed]

Yes I am calling you a n00b if you duck. It is not needed and slows you down.
Also them ducking gives a much higher chance of you getting their head. Ducking also knocks off your aim.
Best Sniping spots! [message #-966602] Wed, 18 September 2002 02:15 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Javaxcx:
quote:
Originally posted by ADM:

As a sniper you should never stop moving unless you are chatting. You should never duck either, n00bs duck and it's pointless.

I'm going to have to disagree. It can indeed be the difference between being seen and being hidden. (More or less, this would be more effective for BHS, or Deadeye).

If you have a headshot lined up, fire, pull back, and hide, that way, when the ~360 degree veiw is initaited after death, you won't be seen, hence, won't be hunted.

Now, this doesn't always work in every level, but it works well in levels like Complex.

I've killed thousands of people doing what you just said. You're giving people bad advice.
Best Sniping spots! [message #-966601] Wed, 18 September 2002 02:17 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by ADM:
quote:
Originally posted by Javaxcx:
quote:
Originally posted by ADM:

As a sniper you should never stop moving unless you are chatting. You should never duck either, n00bs duck and it's pointless.

I'm going to have to disagree. It can indeed be the difference between being seen and being hidden. (More or less, this would be more effective for BHS, or Deadeye).

If you have a headshot lined up, fire, pull back, and hide, that way, when the ~360 degree veiw is initaited after death, you won't be seen, hence, won't be hunted.

Now, this doesn't always work in every level, but it works well in levels like Complex.

I've killed thousands of people doing what you just said. You're giving people bad advice.
Actually, you are giving the bad advice. Telling people that ducking will only get them killed is bad advice. Simply because even the best snipers do it.

However, if you are refering to ducking while in a sniper skirmish, then I agree, you will simply be destoried. But if you are refering of ducking to hide yourself from being seen in the first place, you are wrong.
Best Sniping spots! [message #-966600] Wed, 18 September 2002 02:21 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Javaxcx:
For example, if you are on Nod on Canyon, as a BHS, and you go behind the crates at the end of the strip. You see a GDI soldier coming across that field. He can't hear the shot being fired, and he can't hear that little crunch when it hits a wall, because he's too far away from the wall should you miss.

Usually if someone misses it hits the floor not the far wall.
Best Sniping spots! [message #-966599] Wed, 18 September 2002 02:22 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by ADM:
quote:
Originally posted by Javaxcx:
For example, if you are on Nod on Canyon, as a BHS, and you go behind the crates at the end of the strip. You see a GDI soldier coming across that field. He can't hear the shot being fired, and he can't hear that little crunch when it hits a wall, because he's too far away from the wall should you miss.

Usually if someone misses it hits the floor not the far wall.
What are you doing? Aiming at their feet?
Best Sniping spots! [message #-966598] Wed, 18 September 2002 02:28 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Javaxcx:
quote:
Originally posted by ADM:
quote:
Originally posted by Javaxcx:
quote:
Originally posted by ADM:

As a sniper you should never stop moving unless you are chatting. You should never duck either, n00bs duck and it's pointless.

I'm going to have to disagree. It can indeed be the difference between being seen and being hidden. (More or less, this would be more effective for BHS, or Deadeye).

If you have a headshot lined up, fire, pull back, and hide, that way, when the ~360 degree veiw is initaited after death, you won't be seen, hence, won't be hunted.

Now, this doesn't always work in every level, but it works well in levels like Complex.

I've killed thousands of people doing what you just said. You're giving people bad advice.
Actually, you are giving the bad advice. Telling people that ducking will only get them killed is bad advice. Simply because even the best snipers do it.

However, if you are refering to ducking while in a sniper skirmish, then I agree, you will simply be destoried. But if you are refering of ducking to hide yourself from being seen in the first place, you are wrong.

As a good sniper you should know where the places the opponent is (ducking or not). You just move sideways keeping your sight on the whole map, if they pop up anywhere on the map. I've got the advantage, instant kill.

I've played with some of the best, even helped them. Not one of them agreed with ducking.. wonder why?
Best Sniping spots! [message #-966597] Wed, 18 September 2002 02:35 Go to previous messageGo to next message
Anonymous
Well, I admit I know what doesn't belong, and I'm always looking over my shoulder, but that doens't go for them. I've been playing in many sniper servers lately (Since the FUD is temporarily down), and haven't had a single problem with people who I see ducking or attempting to hide and get a clear view every time.

What I'm refering to, is in this senario:

The radar is either completely disabled, or team only. And you are in Canyon. You are a Nod soldier, (HON destoryed.), and you make your way over to the tunnels at the end of the strip, and go up on top. You see a GDI Mobius coming across the field, and you don't want to be seen. You back up as far as possible, and duck down. (you have a Nuke, or whatever) The Mobius simply walks by you, not suspecting you to come and nuke his base.
Best Sniping spots! [message #-966596] Wed, 18 September 2002 02:35 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Javaxcx:
quote:
Originally posted by ADM:
quote:
Originally posted by Javaxcx:
For example, if you are on Nod on Canyon, as a BHS, and you go behind the crates at the end of the strip. You see a GDI soldier coming across that field. He can't hear the shot being fired, and he can't hear that little crunch when it hits a wall, because he's too far away from the wall should you miss.

Usually if someone misses it hits the floor not the far wall.
What are you doing? Aiming at their feet?
I'm assuming that your from a far distance. 8/10 chances is that your hit the floor. Try it out yourself (Of course you got to take a few things into consideration).
Best Sniping spots! [message #-966595] Wed, 18 September 2002 02:37 Go to previous messageGo to next message
Anonymous
I will be sure to when I play again.
Best Sniping spots! [message #-966594] Wed, 18 September 2002 02:38 Go to previous messageGo to previous message
Anonymous
quote:
Originally posted by Javaxcx:
Well, I admit I know what doesn't belong, and I'm always looking over my shoulder, but that doens't go for them. I've been playing in many sniper servers lately (Since the FUD is temporarily down), and haven't had a single problem with people who I see ducking or attempting to hide and get a clear view every time.

What I'm refering to, is in this senario:

The radar is either completely disabled, or team only. And you are in Canyon. You are a Nod soldier, (HON destoryed.), and you make your way over to the tunnels at the end of the strip, and go up on top. You see a GDI Mobius coming across the field, and you don't want to be seen. You back up as far as possible, and duck down. (you have a Nuke, or whatever) The Mobius simply walks by you, not suspecting you to come and nuke his base.

Yes, ducking then is fine, but weren't we talking about sniping?
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