Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967348] |
Sat, 20 July 2002 19:46   |
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I was playing hourglass as a havoc and wasnt getting enough kills sniping from afar,so,since the hand and ob and air were down,I went in the hand and started sniping from there. Too bad I didnt have enought for a beacon. Then,paydirt. The owner of the last stealth tank got out and started repairing,and standing still while doing so! Hello free stealth,goodbye refinery!
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967346] |
Mon, 15 July 2002 06:49   |
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Wondering what everybody thinks...I like to use an APC for base defense, primarily when GDI and on a map with no AGT. It's fast and is excellent for tracking down and squishing or gunning down sbh's. I often get slammed by by teammates because I won't give them a ride to the NOD base (of course, they jumpted into my apc without an invitation in the first place...) - but I really don't see the logic in driving one engineer to the NOD base, especially when he doesn't even have a beacon.
Anyhow, most of you guys posting here aren't n00bs, so I was wondering your opinions...
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967341] |
Mon, 15 July 2002 08:27   |
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apc's rule on defense... there's no vehicle that can do anti-air defense quite as well. They have the armor to last long enough to take a significant bite out of attacks, plenty of firepower, range, and good accuracy.
along the same lines, it can be useful(though not as useful) to use a transport chopper as a defense vehicle. It sounds kinda strange, but one nudge from it can send even a harvester spinning out of control. Properly aimed, a good bump can delay an APC or flame tank from reaching the base, buying more time for others to blow it away.
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967340] |
Mon, 15 July 2002 08:41   |
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I regularly use APCs on defense to dive in front of a rush so the base defense can stop it, and on defense-free maps like Volcano I just get an APC early and drive through the enemy base killing anyone dumb enough to come outside. I've had multiple games in the past week with 30-40 kills, all from the APC. It makes it very hard for them to defend a building when an APC is driving around it killing everyone.
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967339] |
Tue, 16 July 2002 05:11   |
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Depends how they are used. Some peeps use em on maps with tower defense. In those maps generally they just get in the way of tanks and take up a valuable vehicle slot. Also it is nice that they have lots of armor but lots of armor of course means lots of points for the other team unless you can deal out as much or more damage in return which is extrememly unlikely in the case of apc vs tank...
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967338] |
Tue, 16 July 2002 05:57   |
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Oh, you can easily kill a light tank with an apc, the machinegun is quite effective against the tank's armour and you can avoid its shots.
But I usually use a humm vee on defenseless maps such as Complex, cause if you defend with an APC and a beacon is placed u will probably have to leave it to disarm it, BEFORE u find the SBH (well, the team is usually to dumb to look for the beacon), so the SBH might steal the APC what would be very pesky. But if you use the Buggy you are as fast and dangerous for hostile SBHs as with an APC but when it gets stolen you can easily destroy it and buy a new one. And usually SBHs don't take empty humm vees caus they think it is not worth being detected...
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967337] |
Mon, 15 July 2002 18:02   |
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I fount APCs especialy useful when there is base defense.
Lets say Nod makes a flame rush. Just bring your APC between tower and them and block their way with it. You'll loose the APC - but during that time all flamers pile up and the AGT can shoot hell out of them. Sometimes I just drive my APC in their way - then hop out to shoot manualy at the invaders. Works realy good in certain situations.
Mfg, ChaosE
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967336] |
Mon, 15 July 2002 22:32   |
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Or you could buy a med tank, blow up three of the flamers with it (assuming AGT helps and they don't all go for your med and instead try to flame over your tank as most do) and block them, go on offense between flame rushes and drive back tank bombardments more effectively. Such a tough choice.
Yes you can easily kill a light tank with an apc - if the light tank driver is a complete idiot and you can maintain distance and or a mobility advantage. Of course there are those idiots out there, but even most newbs in a ltank will own an apc regardless of the terrain and/or strategic locations of each.
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967335] |
Tue, 16 July 2002 17:50   |
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Jeg -- your 100\% right on the blocking ---
that is what i do when on BD ---> block in a med/FT
once as a Nod FT - on Hourglass - i held off two APVS (with 3 riders in each) and one Mamie - they made the mistake of concentrating on one side - in single file ---came in from the right.
as i slammed into the first APV - flame on! destroyed it (obi was helping also) and i ran over the units inside -*boink* *boink* *boink*
(lucky for me they had there gizmo on -- love that free repair!)
i then slammed into the second -- which bottled up the mamie -- a few seconds later - pop! - three more boinks.
then i went on to the mamie - - POP - boink....
the whole thing lasted about 30 seconds -- i was actually shaking at the kbd - wondering how that happened.....
had 7 roadkills and 3 vehicles -- the obi took some damage - but with the engies inside -- they never had a chance...
(thanks to Zukkov - for his lessons in BaseD!)
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967333] |
Wed, 17 July 2002 05:38   |
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ikompute Recruit Member # 15670
Member Rated: posted July 15, 2002 13:49 -------------------------------------------------------------------------------- Wondering what everybody thinks...I like to use an APC for base defense, primarily when GDI and on a map with no AGT. It's fast and is excellent for tracking down and squishing or gunning down sbh's. I often get slammed by by teammates because I won't give them a ride to the NOD base (of course, they jumpted into my apc without an invitation in the first place...) - but I really don't see the logic in driving one engineer to the NOD base, especially when he doesn't even have a beacon.
Anyhow, most of you guys posting here aren't n00bs, so I was wondering your opinions... ----
Remember, it's Nod, not NOD.
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967332] |
Tue, 16 July 2002 18:29   |
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APC works good for blocking indeed. Med tank/ Flametank is better offcourse but cost more credits. For running over SBH on defense a humvee will suffice, they wont shoot you cause they want to remain undetected. It's faster and more manouverable then an APC.
Is it ok to use NOD when the whole sentence is in uppercase mister aircraftkiller?
LIKE THIS SENTENCE WITH THE NAME NOD IN IT. [ July 17, 2002, 01:34: Message edited by: [K4T] Justifier (B&D) NL ]
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967329] |
Wed, 17 July 2002 10:01   |
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ikcompute, first of all, I played with ya either yesterday or the day before that and you are pretty good so this is not a personal attack, but since you are asking for "opinions" here is mine.
While everyone seems to applaud your post, I am not too sure that APC on defense is a good idea at all times, here are some flaws that no one brought up:
1. For a single driver apc, it is not always used for "defending" if it is, then I applaud you, anything defending is good IMHO. I seen it more used too attack then defend.
2. It confuse the heck out of your teammates APC = Armored Personnel Carrier (notice Personnel is plural)!= My own little point machine At such, any of your teammates see an apc, the first thought that will come to mind is "ok he is doing an apc rush, let me get eng and get in", especially early in the game. As far as invition goes, I disagree, I won't get in a tank uninvited, but APC (see def above) that is what it is made for. I get very frustrated when I and others get in an APC only find it parks itself midfield and start blasting away.
3. Vechs slot, only 1 person brought this up, but I played a 40 player map at under and we had 2 apcs that is doing "defending", so the vech limit was on for most of the game, toward end, we lost few tanks but no 1, no 1 bought more tanks because they got frustrated early on and thought the limit is still there and never bothered to check again! We lost that map by few hundred points, ikcompute, i think you were there too.
4. Blocking, I block better with Meds anyday, I block even mid field (as most good player will do) there is just no free ride to base with me, what is so special about APC?
Maybe WW should make a mobile-fast-shooting-turret so you all can get in that. oh yeah, or you can call it Armored Personal Carrier
my 2 c [ July 17, 2002, 17:04: Message edited by: what_a_rush ]
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967328] |
Thu, 18 July 2002 02:07   |
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You gotta love the people who jump in your vehicle and tell you what you should be doing with it... If you see an APC shooting at aircraft over the base, ramming into incoming tanks, etc, the driver is probably NOT rushing. Only enter with an invitation.
Another good defensive tactic is to have a humvee/buggy driver ferry an advanced engineer around the base. Not only does the hotwire/tech get to the damaged structure faster, the driver can stay in the vehicle and provide cover.
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967326] |
Thu, 18 July 2002 23:43   |
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lol @ roughranger! ejecting ppl outta your tank! that wud b quite good acually, coz i was playing about 10 mins ago and there was this man who wouldnt get out my hummer, and coz he had a 33k modem it was lagging like hell when i waas trying to drive, i pressed forward and it took 5 secs for it to move. they shud do that, u cud press F8 then type in eject_name then they wuds fly out and parachute land so you wud have time to get away b4 they try to get back in! lol
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Before taking a friendly vehicle that YOU DID NOT PURCHASE [message #-967324] |
Fri, 19 July 2002 20:02   |
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patroling the gdi base with apc's fine... but if you are by urself and there's a stelath nuke at the back of the barracks... what will u do? =) will you get out of ur apc and defuse it because u have no back up? [you couldn't find the stealth guy] in this case u are screwed =P
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